- Mar 18, 2008
- Reaction score
But this to delete the SURFTILELIST from the .cfg file is a new i formation.
At the end of the very first post in this thread I had that noted already.
If I may ask why in a previous stage we need that and after the treeman-dance we don't need anymore? Because Orbiter 2016 will simply take as first the cache files?
The previous stage is old-style textures. This is how Orbiter2010 bases worked. The method kind of works in 2016 as well, but it shows visual artifacts if you also have terrain showing (looks like the textured sphere plane shines through the terrain). After the treeman-dance, you have the texture incorporate "properly" in the texture tree, i.e. you have 2016 base definition. However, the old surface tile list in the configuration will cause Orbiter to show both representations, possibly leading to visual artifacts, therefore I always recommend to remove those lines after conversion. This has nothing to do with cache/archive precedence.