Hi,
I'm creating a new planetary system. It is not my first one, so I felt quite self-confident, until I encountered this problem: With increasing distance from the star, the planet's surface becomes unstable - it bounces more and more. When landed, a landed vessel (f.e. DeltaGlider) is standing still, but when i touch the hover engines, it starts to jump, over and over. The instable surface kicks it. I know this happens to REALLY FAR objects because of orbital accuracy issues. I encountered this when I created far parts of NEAREST SYSTEMS addon. Instability of a planet was understandable some 300AU far from the Sun. But what I have here, are 5 planets in normal distances circa from 40 to 200 million km from the star. All of them do bounce anyway. And classicaly, the further from the star they are, the more they bounce. I checked all the config parameters, including the star. I even downloaded some planetary addons to compare them with mine. I found no difference, no potential source of this problem. The standard Solar system planets are OK, like usually. But nothing changes the instability of my planets. How to get rid of that?
I'm working through a new, clear installation of Orbiter. My cfg's are attached below. As you may notice in the system cfg, many more planets are planned, but I can't go on without getting rid of my planet's epilepsy.
Thanks for any explanation or help!
Cizurator
I'm creating a new planetary system. It is not my first one, so I felt quite self-confident, until I encountered this problem: With increasing distance from the star, the planet's surface becomes unstable - it bounces more and more. When landed, a landed vessel (f.e. DeltaGlider) is standing still, but when i touch the hover engines, it starts to jump, over and over. The instable surface kicks it. I know this happens to REALLY FAR objects because of orbital accuracy issues. I encountered this when I created far parts of NEAREST SYSTEMS addon. Instability of a planet was understandable some 300AU far from the Sun. But what I have here, are 5 planets in normal distances circa from 40 to 200 million km from the star. All of them do bounce anyway. And classicaly, the further from the star they are, the more they bounce. I checked all the config parameters, including the star. I even downloaded some planetary addons to compare them with mine. I found no difference, no potential source of this problem. The standard Solar system planets are OK, like usually. But nothing changes the instability of my planets. How to get rid of that?
I'm working through a new, clear installation of Orbiter. My cfg's are attached below. As you may notice in the system cfg, many more planets are planned, but I can't go on without getting rid of my planet's epilepsy.
Thanks for any explanation or help!
Cizurator