Hello everyone! I'm looking for a program that will let me make a custom solar system for use as a visualization of my homebrew DnD setting. I don't know anything about Orbiter, so I'm looking for some insight before I decide to start using the program.
My solar system system does not follow real-life orbital dynamics, so I'm looking for something that will let me make a visually appealing model or simulation without caring if I break the laws of physics.
If it helps, the system involves 8 identically-sized planets that share a single orbit. Each planet has 2 moons, sharing one with both of its neighbors, so that there are 8 moons in the system, each orbiting in a figure-eight orbit around a pair of planets.
These planets are suspended in-between a star and a black hole, with the star above the plane of the planets and the black hole below the plane.
Would it be feasible to create such a system in Orbiter? If not, any suggestions for other programs? Right now I'm looking at the video games "Space Engineers" or "Universe Sandbox," or trying to learn Unreal Engine 5 and get some space-related add-ons.
Thank you!
My solar system system does not follow real-life orbital dynamics, so I'm looking for something that will let me make a visually appealing model or simulation without caring if I break the laws of physics.
If it helps, the system involves 8 identically-sized planets that share a single orbit. Each planet has 2 moons, sharing one with both of its neighbors, so that there are 8 moons in the system, each orbiting in a figure-eight orbit around a pair of planets.
These planets are suspended in-between a star and a black hole, with the star above the plane of the planets and the black hole below the plane.
Would it be feasible to create such a system in Orbiter? If not, any suggestions for other programs? Right now I'm looking at the video games "Space Engineers" or "Universe Sandbox," or trying to learn Unreal Engine 5 and get some space-related add-ons.
Thank you!