- Joined
- Nov 25, 2007
- Messages
- 1,665
- Reaction score
- 13
- Points
- 38
- Location
- Germany
- Website
- www.enderspace.de
- Preferred Pronouns
- Can't you smell my T levels?
I've tried Orbiter Beta and latest DX9 client yesterday and had a lot of fun. The problem is that I've discovered that my addons crash the Beta. Perhaps it's just a matter of linking with the latest Orbiter.lib. I also have something else in plans: utilizing the property sheets, so that anybody can easily run my addons through a debugging session, in case of problems (cheers to those who have done it and reported back!)
There's also a stinky subject that needs to be addressed: the HUD Drawer SDK will need to be updated to catch up with the latest VESSEL4 interface, and here's a question I have for you. I will keep the Orbiter 2006 compatibility, but I'm wondering whether I should keep or drop Orbiter 2010 compatibility, once the currently Beta gets released. Note that Orbiter 2006 runs fast on slow machines, while 2010 does not, which is the reason why I keep 2006. Is there a similar relation between the 2010 and Beta, that would justify keeping the 2010 version of HUD Drawer SDK and Launch MFD, like it was with version 2006? On the other hand, I think that keeping the 2010 version will let the VESSEL3-derrived vessels to use HUD Drawer, like it was with VESSEL2 ones (from 2006). Maybe there are other reasons? Go ahead and post them.
I'm currently not doing anything from above, as I feel a bit paralyzed from the fact that I have a job interview at Bosch on Tuesday. Hail The Probe for me before you go to sleep tonight and I'll get back to updating the addons after the job interview.
There's also a stinky subject that needs to be addressed: the HUD Drawer SDK will need to be updated to catch up with the latest VESSEL4 interface, and here's a question I have for you. I will keep the Orbiter 2006 compatibility, but I'm wondering whether I should keep or drop Orbiter 2010 compatibility, once the currently Beta gets released. Note that Orbiter 2006 runs fast on slow machines, while 2010 does not, which is the reason why I keep 2006. Is there a similar relation between the 2010 and Beta, that would justify keeping the 2010 version of HUD Drawer SDK and Launch MFD, like it was with version 2006? On the other hand, I think that keeping the 2010 version will let the VESSEL3-derrived vessels to use HUD Drawer, like it was with VESSEL2 ones (from 2006). Maybe there are other reasons? Go ahead and post them.
I'm currently not doing anything from above, as I feel a bit paralyzed from the fact that I have a job interview at Bosch on Tuesday. Hail The Probe for me before you go to sleep tonight and I'll get back to updating the addons after the job interview.
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