I discovered this a while ago, and although it's still in Alpha it's tons of fun, at least if you like roguelikes, as I know some here do.
Prospector is what you get when you ask the question "what if starflight was a rogulike, only with a lot more giant alien carnivores eating redshirts?"
You start with a small spaceship and a few officers, you can trade, smuggle, hunt pirates, but above all you can explore. Companies pay you for map data on planets, collected resources, and every now and then you stumble over an abandoned spaceship or a gloomy cave on a planet that hold secrets and artifacts (not to mention the occasional giant alien carnivore...).
The potential for FUN of roguelikes is often measured in the number of ways you can die, so here's a short list (probably not complete):
You can die of asphyxation, being buried by an earthquake, being killed by your spaceship while tryig to to provide close air support against giant alien carnivores, get eaten, trampled or otherwise killed by giant, tiny and anything in between alien carnivores, herbivores and omnivores, walking over a frozen lake on the nightside of a planet, missing the break of day and drowning in a frozen lake that just got thawed up, getting your ship impounded for not paying the berthing fee, having your ship shot down by pirates or mysterious aliens or because you accidentally opened fire on a space station, picking up unknown diseases on unexplored planets, etc.
I'm pretty sure I haven't yet explored all the ways to die in the game, I wouldn't be surprised if one of the diseases would let me die of dysentery, although highly amused. It isn't quite as hilarious as nethack, but it's definitely the best space roguelike I know (and it's not even really finished yet).
Anyways, forum link - download link
Prospector is what you get when you ask the question "what if starflight was a rogulike, only with a lot more giant alien carnivores eating redshirts?"
You start with a small spaceship and a few officers, you can trade, smuggle, hunt pirates, but above all you can explore. Companies pay you for map data on planets, collected resources, and every now and then you stumble over an abandoned spaceship or a gloomy cave on a planet that hold secrets and artifacts (not to mention the occasional giant alien carnivore...).
The potential for FUN of roguelikes is often measured in the number of ways you can die, so here's a short list (probably not complete):
You can die of asphyxation, being buried by an earthquake, being killed by your spaceship while tryig to to provide close air support against giant alien carnivores, get eaten, trampled or otherwise killed by giant, tiny and anything in between alien carnivores, herbivores and omnivores, walking over a frozen lake on the nightside of a planet, missing the break of day and drowning in a frozen lake that just got thawed up, getting your ship impounded for not paying the berthing fee, having your ship shot down by pirates or mysterious aliens or because you accidentally opened fire on a space station, picking up unknown diseases on unexplored planets, etc.
I'm pretty sure I haven't yet explored all the ways to die in the game, I wouldn't be surprised if one of the diseases would let me die of dysentery, although highly amused. It isn't quite as hilarious as nethack, but it's definitely the best space roguelike I know (and it's not even really finished yet).
Anyways, forum link - download link