Problem SetBankMomentScale error

carlpilot

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I am making a rocket addon and after 97 seconds, it crashes. Here is my Orbiter.log file. Any suggestions appreciated.

Graphics: Active lights supported: 8
Loading 15382 records from star database
Joystick throttle: Z-AXIS
Joystick throttle control detected
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
 

Xyon

Puts the Fun in Dysfunctional
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After 97 seconds exactly? Every time?

What kind of vessel are you making, does it have a custom .dll or is it a spacecraft3 vessel?

What happens 97 seconds into flight? Does it make a difference if you launch your spacecraft or not?

So. Many. Questions. What kind of hardware are you running on? What's your favourite colour? What operating system do you use? Why did you cut off the top of the .log file?

:blink: Lots of questions.
 

Wishbone

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97 seconds - is it related to staging? "If the second stage fails we're in Altay or in China, if the third one goes bust, welcome to the Pacific"
 

carlpilot

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Yes, 97 seconds exactly every time.
My rocket has a config and a mesh and nothing else.
The crash only happens if I launch it.
My computer is running Vista 32 bit.
The rocket is a SSTO (Single Stage To Orbit)
Here is the top of the .log file

**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 4e-008 sec
Found 1 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (Radeon X1950 Pro)
==> Direct3D T&L HAL (Radeon X1950 Pro)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1274 x 993 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit

Here is the .cfg file for the rocket.

; === Configuration file for rocket Orbit1 ===
Module = Velcro
MeshName = Orbit1
Size = 100.0
Mass = 6350 ; empty mass [kg]
MaxFuel = 96820000 ; max fuel mass [kg]
Isp = 4454 ; fuel specific impulse [m/s]
IspSL = 3698
MaxMainThrust = 13342160560.0
MaxRetroThrust = 0
MaxHoverThrust = 0
MaxAttitudeThrust = 500000
CameraOffset = 0.0 .865 0.0
CW = .2 .3 .7 .7
LiftFactor = 0.0
CrossSections = 40.0 40.0 14.0
RotResistance = 0.7 0.7 0.3
Touchdownpoints = 0 4.4 -43.467 4.4 0 -43.467 -4.4 0 -43.467
; === Scenario-type specs ===
THROTTLEBACK 39.24
; === Attachment specs ===
BEGIN_ATTACHMENT
C 0.0 0.0 18.976 0 0 1 0 1 0 VELCRO1
C 11.56 0.0 0.0 0 0 1 -1 0 0 VELCRO2
P 0.0 0.0 18.976 0 0 1 0 1 0 VELCRO3
P 11.56 0.0 0.0 0 0 1 -1 0 0 VELCRO4
END_ATTACHMENT
; === Engine reference points ===
ExhaustType = SRM
MEngineRef1 = 0 0 -22.63
 

carlpilot

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Oops!

Figured out my own problem.

Had a fairing in my scenario file but no fairing on my craft.

Removed fairing from scenario file-everthing is good now.
 
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