redtedtezza
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Hello all,
I have recently embarked on an add-on development project and wonder if the community had any input on the following questions I had, spanning a few different areas:
Thank you in advance for any help you can provide.
I have recently embarked on an add-on development project and wonder if the community had any input on the following questions I had, spanning a few different areas:
- I notice that the function SetPMI is used for setting the moments of inertia at a given point in time, and that Orbiter updates the vehicle mass with fuel burn. Does it also account for changes in the PMI? This would seem to be an important feature, given that, say, a conventional booster should be much more responsive in roll at the end of stage burn compared to the beginning.
- Is it possible to change a vehicle’s velocity instantaneously, as if simulating a gun launch? Can anyone hypothesize about how the launch velocity was set for the [ame="http://www.orbithangar.com/searchid.php?ID=3439"]HARP[/ame] add-on? Or do the impulse dynamics need to be explictly modelled?
- What is the difference between setting up attachments/docking ports in the .scn file versus embedding it into the .dll?
- What is the function or syntax for extracting data in an .scn file and reading it into the .dll?
Thank you in advance for any help you can provide.