Can you be a bit more specific on the aerodynamic / FBW problems? I just tried it using the keyboard, it was just a tiny bit "heavy" in its reaction... its no problem landing right on spot using the keyboard, but there is only little control authority left when you follow the director.
Also, it felt like roll rates are absurdly low for FBW, maybe a conversion problem from degrees to radians or back.
Well, I took the STA a little bit (tried more landings) and I think I understand better what could be going on. I managed to land more times, with more success rate on the EDW 22 TAEM than on the FMI33 TAEM scenarios. If you miss the director just a little bit, you are dead. Margin for correction is very low. (I understand this (more realism?) but at the same time I don´t (FBW playing tricks on the one that is flying?))
What I mostly find unconfortable is that, as you say, roll rates are very low. Pitch responds OK, bot roll is very weird. Just made an ugly landing at FMI 33, and I noted that the
rudder got stuck on 10% to one side (i don´t remember if right or left, I think right) after I finished the HAC. Yeah, I was a little bit off the centerline/"localizer", but jesus christ, with the rudder stuck like that it´s obvious that my energy went to hell, and the data of the HUD to one side, making it very unconfortable. I think this also happened during the last landing I showed you on the video of the other day, that looked like a strong crosswind.
Also, I can´t switch the speedbrake to manual (so that I can get energy), and the
rudder/NWS
doesn´t respond to my inputs. (I checked my joystick with the deltaglider and there the rudder responds OK)