SSU public release comments/bug reports

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1hippienaut

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adds over 1.06
a question

so i put mods in clean install and observed solidity as a whole
r2 apu auto shutdown enable middle all
no oms sitch animation set
very close key pad.crt
plbay area to rms mostly
no hud auto buttons light and
plbay area more switches added thank yall for those
new inside and out
is this correct or did i install them wrong or with wrong checkout revison print
i say well done looking forward to the product of your hard fought labors again well done

also did the crt ops 101 in 1.06 or 1.25 have a display or did it just say
top left ops 101 at launch and black mfd screen
then count off the tranitions thru ops up to 6
again not an issue

missed 1.25 away and wanting to be sure i havent fouled up 1.06s install
which for me is the only working
if it was blank no problem

take care in space
 

Goth

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Any interesting news since 11/2012 ?
 

malisle

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I have a few questions and a possible compatibility issue to report. Last week I downloaded and compiled rev. 1473 and it worked fine. After updating to current rev. 1476 i get a CTD at startup. Scenario is "Atlantis in orbit", the last thing to load is SSU/SSUBay.dds. Only thing that changed in the meantime was reverting from D3D9 R11 which was no longer supported to R10 (unfortunately I no longer have R11 so I can't test).

Other thing I noticed was that the texture "PVarray.dds" included with Donamy's ISS A2Z gets replaced by the texture included with SSU that has the same name, but only has lower "part" of the replaced texture. Consequently ISS solar panel's top side is completely white, while the underside is fine.

Here's the log:

Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.23405e-007 sec
Found 0 joystick(s)
Module AtlantisConfig.dll .... [Build 130606, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module EnergyConfigurator.dll  [Build ******, API 060425]
Module OrbiterSound.dll ...... [Build 121120, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module D3D9Client.dll ........ [Build 130312, API 100830]
Module StateSaver.dll ........ [Build 100929, API 100830]
Module BaseSyncMFD.dll ....... [Build 100616, API 100603]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module BurnTimeCalculator.dll  [Build 110301, API 100830]
Module transx.dll ............ [Build ******, API 060425]
Module AeroBrakeMFD.dll ...... [Build ******, API 100830]
Module LaunchMFD.dll ......... [Build 130413, API 100830]
Module CRT.dll ............... [Build 130606, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]

**** Creating simulation session
D3D9Client: [DirectX 9 Initialized]
D3D9Client: Sytem has XNA math support
D3D9Client: [3DDevice Initialized]
D3D9Client: [Compiling Effects for Shader Model 3.0]
D3D9Client: [Loading Stars]
D3D9Client: [Loading Constellations]
D3D9Client: [D3D9Client Initialized]
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Finished initialising world
Module SpaceShuttleUltra.dll . [Build 130606, API 100830]
Loading aerodynamic data from file
Config/SSU_Elevon.csv
Loading aerodynamic data from file
Config/SSU_Aero.csv
Loading aerodynamic data from file
Config/SSU_BodyFlap.csv
Loading aerodynamic data from file
Config/SSU_HorizontalAero.csv
Read 3D table block ending at 242

Read 3D table block ending at 484

Read 3D table block ending at 726

Read 3D table block ending at 968

Read 3D table block ending at 1210

Read 3D table block ending at 1452

Read 3D table block ending at 1694

Read 3D table block ending at 1936

Read 3D table block ending at 2178

Read 3D table block ending at 2420

Read 3D table block ending at 2662

Read 3D table block ending at 2904

Read 3D table block ending at 3178

Read 3D table block ending at 3452

Read 3D table block ending at 3822

Read 3D table block ending at 4192

Read 3D table block ending at 4562

Read 3D table block ending at 4932

Read 3D table block ending at 5334

Read 3D table block ending at 5736

Read 3D table block ending at 6134

Read 3D table block ending at 6536

Read 3D table block ending at 6938

Read 3D table block ending at 7340

Read 3D table block ending at 7742

Loading aerodynamic data from file
Config/SSU_Aileron.csv
(Mission File Management) Load mission file into shared memory.
(PanelO6::PanelO6) Enter constructor.
(PanelO6::PanelO6) Leave constructor.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MPS_C.
Added subsystem MPS_C.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MPS_L.
Added subsystem MPS_L.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MPS_R.
Added subsystem MPS_R.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FMC1.
(MCA::MCA)
Added subsystem FMC1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FMC2.
(MCA::MCA)
Added subsystem FMC2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FMC3.
(MCA::MCA)
Added subsystem FMC3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MMC1.
(MCA::MCA)
Added subsystem MMC1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MMC2.
(MCA::MCA)
Added subsystem MMC2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MMC3.
(MCA::MCA)
Added subsystem MMC3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MMC4.
(MCA::MCA)
Added subsystem MMC4.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem AMC1.
(MCA::MCA)
Added subsystem AMC1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem AMC2.
(MCA::MCA)
Added subsystem AMC2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem AMC3.
(MCA::MCA)
Added subsystem AMC3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FF1.
Added subsystem FF1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FF2.
Added subsystem FF2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FF3.
Added subsystem FF3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FF4.
Added subsystem FF4.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FA1.
Added subsystem FA1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FA2.
Added subsystem FA2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FA3.
Added subsystem FA3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem FA4.
Added subsystem FA4.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem PL1.
Added subsystem PL1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem PL2.
Added subsystem PL2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LF1.
Added subsystem LF1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LM1.
Added subsystem LM1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LA1.
Added subsystem LA1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OF1.
Added subsystem OF1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OF2.
Added subsystem OF2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OF3.
Added subsystem OF3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OF4.
Added subsystem OF4.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OA1.
Added subsystem OA1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OA2.
Added subsystem OA2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem OA3.
Added subsystem OA3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LL1.
Added subsystem LL1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LL2.
Added subsystem LL2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LR1.
Added subsystem LR1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem LR2.
Added subsystem LR2.
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FF.rom' for 'FF1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FA.rom' for 'FA1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OF1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FF.rom' for 'FF2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FA.rom' for 'FA2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OF2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FF.rom' for 'FF3'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FA.rom' for 'FA3'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OF3'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FF.rom' for 'FF4'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\FA.rom' for 'FA4'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OF4'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OA1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OA2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\OF.rom' for 'OA3'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\PL.rom' for 'PL1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LL.rom' for 'LL1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LR.rom' for 'LR1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\PL.rom' for 'PL2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LL.rom' for 'LL2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LR.rom' for 'LR2'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LF1.rom' for 'LF1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LM1.rom' for 'LM1'
(SpaceShuttleUltra)Can't load PROM image 'Config\SSU\ROM\LA1.rom' for 'LA1'
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem EIU1.
Added subsystem EIU1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem EIU2.
Added subsystem EIU2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem EIU3.
Added subsystem EIU3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MTU.
Added subsystem MTU.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IDP1.
Added subsystem IDP1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IDP2.
Added subsystem IDP2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IDP3.
Added subsystem IDP3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IDP4.
Added subsystem IDP4.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IMU1.
Added subsystem IMU1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IMU2.
Added subsystem IMU2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem IMU3.
Added subsystem IMU3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem GPC1.
Added subsystem GPC1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem GPC2.
Added subsystem GPC2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem GPC3.
Added subsystem GPC3.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem GPC4.
Added subsystem GPC4.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem GPC5.
Added subsystem GPC5.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MMU1.
Added subsystem MMU1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem MMU2.
Added subsystem MMU2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem SimpleGPCSystem.
Added subsystem SimpleGPCSystem.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem ODS.
Added subsystem ODS.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem ADPS.
Added subsystem ADPS.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem ETUmbDoors.
Added subsystem ETUmbDoors.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem -YStarTrackerDoorMotor.
Added subsystem -YStarTrackerDoorMotor.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem -ZStarTrackerDoorMotor.
Added subsystem -ZStarTrackerDoorMotor.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem ACBusSystem.
Added subsystem ACBusSystem.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem INVERTER1.
Added subsystem INVERTER1.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem INVERTER2.
Added subsystem INVERTER2.
(AtlantisSubsystem::AtlantisSubsystem)
(AtlantisSubsystem) Create subsystem INVERTER3.
Added subsystem INVERTER3.
(ShuttleBusManager::CreateBus) Create bus "DK1"
(ShuttleBusManager::CreateBus) Create bus "DK2"
(ShuttleBusManager::CreateBus) Create bus "DK3"
(ShuttleBusManager::CreateBus) Create bus "DK4"
(ShuttleBusManager::CreateBus) Create bus "IC1"
(ShuttleBusManager::CreateBus) Create bus "IC2"
(ShuttleBusManager::CreateBus) Create bus "IC3"
(ShuttleBusManager::CreateBus) Create bus "IC4"
(ShuttleBusManager::CreateBus) Create bus "IC5"
(ShuttleBusManager::CreateBus) Create bus "FC1"
(ShuttleBusManager::CreateBus) Create bus "FC2"
(ShuttleBusManager::CreateBus) Create bus "FC3"
(ShuttleBusManager::CreateBus) Create bus "FC4"
(ShuttleBusManager::CreateBus) Create bus "FC5"
(ShuttleBusManager::CreateBus) Create bus "FC6"
(ShuttleBusManager::CreateBus) Create bus "FC7"
(ShuttleBusManager::CreateBus) Create bus "FC8"
(ShuttleBusManager::CreateBus) Create bus "PL1"
(ShuttleBusManager::CreateBus) Create bus "PL2"
(ShuttleBusManager::CreateBus) Create bus "LB1"
(ShuttleBusManager::CreateBus) Create bus "LB2"
 

Donamy

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That texture shouldn't even be there, it's not used by SSU.
 

DaveS

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That texture shouldn't even be there, it's not used by SSU.
Removed it from the repository. I'm not sure how it and the texture for the S6 truss got there in the first place.

malisle: Try rebuilding the sources as I can run them without any problems. Make sure there's no failed compiles. You should end up with 13 successful builds when the solution has been built.

---------- Post added at 04:14 AM ---------- Previous post was at 03:57 AM ----------

After checking the commit history of PVarray.dds, I found that it and the S6.dds texture was associated with a check in of an S6 mesh back in 2009, probably to simulate the then upcoming STS-119 mission.

I have removed it as it can be found in the ISS A2Z add-on.
 

malisle

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Whatever it was, it was related to D3D9 R10 client - I managed to pry R11 out of one of my backups and now everything works fine.
 
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1) You could do only a single burn using the XXXX MNVR EXEC displays. To be specific, on the setup of the next burn, EXEC doesn't display when T-15 seconds to ignition.

2) All STS-107 scenarios except the launch scenario crash, because of missing config file. I have posted the part of orbiter.log for more details

>>> ERROR: No vessel class configuration file found for:
---------------------------------------------------------------
>>> ERROR: SpaceHAB_RDM
>>> [Vessel::OpenConfigFile | .\Vessel.cpp | 252]
---------------------------------------------------------------
>>> TERMINATING <<<
 
Last edited:

Shifty

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The new textures and meshes look very nice. I am a very new Orbinaut and I fear I have installed SSU incorrectly:

9qp70g3.jpg


It always looks like this, with little bits hanging off in space and the cargo bay door both open and closed. Do you suppose there's an obvious repair?
 

DaveS

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The new textures and meshes look very nice. I am a very new Orbinaut and I fear I have installed SSU incorrectly:


It always looks like this, with little bits hanging off in space and the cargo bay door both open and closed. Do you suppose there's an obvious repair?
This looks like you're mixing the latest checked in meshes/textures with older incompatible modules. This is a NO-GO. If you're using a specific set of pre-built modules (not built by yourself), you need to check out that specific revision ("rev") of the other stuff (configs, meshes, textures etc).
 

Shifty

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This looks like you're mixing the latest checked in meshes/textures with older incompatible modules. This is a NO-GO. If you're using a specific set of pre-built modules (not built by yourself), you need to check out that specific revision ("rev") of the other stuff (configs, meshes, textures etc).

OK, I think I understand how it works now. Thanks much for the reply!
 

Kyle

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If that doesn't - just wait for the regular release as it should be soon.
 

Shifty

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This looks like you're mixing the latest checked in meshes/textures with older incompatible modules. This is a NO-GO. If you're using a specific set of pre-built modules (not built by yourself), you need to check out that specific revision ("rev") of the other stuff (configs, meshes, textures etc).

OK, I tried compiling the most recent modules and was unsuccessful. That's OK. I downloaded the 1357 commit of the meshes/textures and that worked. The cargo bay textures "flash" randomly every couple seconds, but its very functional. Thanks again for your help!
 
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