The New Look A380 is not ready yet

doggie015

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I am having a few issues with the landing gear; attached is a .zip file for those that want to help.

and BTW: I have a new logo
 

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Talon1

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Ok, I found a few problems:
  • you're not using aircraft.dll (thus causing it to use spacecraft3.dll)
  • you don't have a cockpit
  • your flaps and gears aren't working
  • and your landing points aren't in the right place(causing it to sink in the ground)
I can probably fix the 1st and 4th problems but i'm not sure about the 2nd and 3rd

Also since i'm tierd of making my ships for now (which means i'm pulling out), i'll team up with you ok?:)
(Besides, i'm the competition admin:lol:)
 

liber

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I am having a few issues with the landing gear; attached is a .zip file for those that want to help.

and BTW: I have a new logo

Try this,no dive.And sample how you cold make a gear animation.

[CONFIG]
MESHNAME="A380"
SIZE=37
CAMERA=(0,1.467,6.782)
EMPTY_MASS=12000
FUEL_MASS=10000
MAIN_THRUST=2.16e5
RETRO_THRUST=5.4e4
HOVER_THRUST=2.16e5
ATTITUDE_THRUST=30000
ISP=50000
TRIM=0.05
PMI=(15.5,22.1,7.7)
CW_Z_POS=0.09
CW_Z_NEG=0.09
CW_X=2.
CW_Y=1.4
CROSS_SECTION=(53.0,186.9,25.9)
COG=9.8
PITCH_MOMENT_SCALE=0.00005
BANK_MOMENT_SCALE=0.00005
ROT_DRAG=(0.10,0.13,0.04)

[AERODYNAMICS]
; lift/drag attack point of the vertical airfoil
VAIRFOIL_ATTACK=(0,0,-0.2)
; wing chord length of the vertical airfoil
VAIRFOIL_CHORD=5
; wing area of the vertical airfoil
VAIRFOIL_AREA=90
; wing aspect ratio of the vertical airfoil
VAIRFOIL_ASPECT=1.5
; lift/drag attack point of the horizontal airfoil
HAIRFOIL_ATTACK=(0,0,-4)
; wing chord length of the horizontal airfoil
HAIRFOIL_CHORD=5
; wing area of the horizontal airfoil
HAIRFOIL_AREA=15
; wing aspect ratio of the horizontal airfoil
HAIRFOIL_ASPECT=1.5
; surface area of aileron
AILERON_AREA=0.1
; lift change of aileron
AILERON_LIFT=1.5
; lift/drag attack point of left aileron (right aileron deduced by x -> -x
AILERON_ATTACK=(7.5,0,-7.2)
ELEVATOR_AREA=1.2
; lift change of elevator
ELEVATOR_LIFT=1.5
; lift/drag attack point of elevator
ELEVATOR_ATTACK=(0,0,-7.2)
RUDDER_AREA=0.3
; lift change of rudder
RUDDER_LIFT=1.5
; lift/drag attack point of rudder
RUDDER_ATTACK=(0,0,-7.2)

[EX_MAIN_0]
OFF=(-15,-2.7.7)
DIR=(0,0,-1)
LENGTH=12
WIDTH=1

[EX_MAIN_1]
OFF=(15,-2.7.7)
DIR=(0,0,-1)
LENGTH=12
WIDTH=1

[ANIM_SEQ_0]
; Airbrake
NAME="Airbrake"
KEY=K
DURATION=1
REPEAT=0

[ANIM_SEQ_1]
; Flaps
NAME="Flaps"
KEY=F
DURATION=1.0
DIRECTION=(0,1,-0.2)
QFACTOR=2
INITIAL=0
REPEAT=0

[ANIM_SEQ_2]
; landing gear
KEY=G
DURATION=3

[ANIM_COMP_0]
; left wheel door
SEQ=2
GROUPS=53
RANGE=(0.2,0.7)
ROT_PNT=(-2.1,-8.1611,-11.417)
ROT_AXIS=(0,0,1)
ANGLE=-90

[ANIM_COMP_1]
; left wheel
SEQ=2
GROUPS=51
RANGE=(0.0,0.3)
ROT_PNT=(-6.5352,-1.8413,-0.982)
ROT_AXIS=(0,0,1)
ANGLE=90


[SOUND]
COCKPIT_AMBIENCE_1=ambience1
COCKPIT_AMBIENCE_2=BG typing

I was trying to animate but...maybe I could if I have orginal non orb. mesh...
 

liber

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If could make any help,simple gear animation.
 
Last edited:

doggie015

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Ok, I found a few problems:
  • you're not using aircraft.dll (thus causing it to use spacecraft3.dll)
  • you don't have a cockpit
  • your flaps and gears aren't working
  • and your landing points aren't in the right place(causing it to sink in the ground)

1. The move to spacecraft3.dll was a DELIBERATE choice
2. I do not plan to have a 2d panel or VC; just the generic 'glass cockpit' view (Unless someone wants to do that for me)
3. If you check the config file you will see that the animation is there; it is only for the front gear doors and is on a delay for when I workout which group the wheel is on
4. The landing points are unchanged from the aircraft.dll release (why it sinks I do not know)
 

Hielor

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1. The move to spacecraft3.dll was a DELIBERATE choice

Forgive my ignorance of the spacecraft/aircraft DLLs (I've always written custom ones), but why would you use spacecraft3.dll for an A380, which is clearly an aircraft, not a spacecraft?
 

tl8

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Aircraft DLL does not have all the features that SC3 has.
 

doggie015

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Forgive my ignorance of the spacecraft/aircraft DLLs (I've always written custom ones), but why would you use spacecraft3.dll for an A380, which is clearly an aircraft, not a spacecraft?
Just download the beta 1.5 release on orbithangar and see for youself (It was losing engine thrust too low)
 
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