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Hello all. Another random topic about OVP.
I was thinking about the first computer I used Orbiter on. An old Compaq with an AMD k-6 core as power hogging as that thing is compared to a modern PC today. It was still quite the machine.
Anyway to get to my point. Obviously it will be difficult at best to run orbiter on it in this day and age. Same goes with many systems that are older but not replaced yet for a variety of reasons.
Many of these systems have one thing in common.. Horrid Microsoft Software version of OpenGL and DirectX so low its not worth mentioning. However many of these systems excelled at software rendering (The type of rendering used in "Shuttle" and non Open GL versions of Quake)
My question.. Is it possible to develop a client that can make use of this effect? A client that assumes your PC is an old PC without GPU acceleration?
I was thinking about the first computer I used Orbiter on. An old Compaq with an AMD k-6 core as power hogging as that thing is compared to a modern PC today. It was still quite the machine.
Anyway to get to my point. Obviously it will be difficult at best to run orbiter on it in this day and age. Same goes with many systems that are older but not replaced yet for a variety of reasons.
Many of these systems have one thing in common.. Horrid Microsoft Software version of OpenGL and DirectX so low its not worth mentioning. However many of these systems excelled at software rendering (The type of rendering used in "Shuttle" and non Open GL versions of Quake)
My question.. Is it possible to develop a client that can make use of this effect? A client that assumes your PC is an old PC without GPU acceleration?