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- Apr 1, 2008
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Edit: False alarm! (see posts #23 and #25)
Hi,
I don't want to rain on to your parade, but when I try the current 2016 branch and execute scenarios containing a LM (e.g. "Scenarios\Project Apollo - NASSP\Apollo - Mission Scenarios\Apollo 11\Apollo 11 - 12 - Before PDI T+102h28min.scn") I get a lot of missing meshes...
Or here as a more compact list:
I don't want to rain on to your parade, but when I try the current 2016 branch and execute scenarios containing a LM (e.g. "Scenarios\Project Apollo - NASSP\Apollo - Mission Scenarios\Apollo 11\Apollo 11 - 12 - Before PDI T+102h28min.scn") I get a lot of missing meshes...
Code:
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_Parked.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_Parked) hMesh is NULL
000000.000: Module Floodlight.dll ........ [Build 190713, API 160828]
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_Parked.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_Parked) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_NoWheel.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_NoWheel) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_Landed.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_Landed) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_descent.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_descent) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_ascent.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_ascent) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_ascent2.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_ascent2) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_ContactProbes.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_ContactProbes) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LPD_gret.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LPD_gret) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LPD_gext.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LPD_gext) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_FwdHatch.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_FwdHatch) hMesh is NULL
============================ ERROR: ===========================
Mesh not found: .\Meshes\ProjectApollo/LM_Drogue.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(ProjectApollo/LM_Drogue) hMesh is NULL
Code:
>>> Texture not found: ProjectApollo/AST_TEXT.dds
Mesh not found: .\Meshes\.msh
Mesh not found: .\Meshes\ProjectApollo/LM_ascent.msh
Mesh not found: .\Meshes\ProjectApollo/LM_ascent2.msh
Mesh not found: .\Meshes\ProjectApollo/LM_ContactProbes.msh
Mesh not found: .\Meshes\ProjectApollo/LM_descent.msh
Mesh not found: .\Meshes\ProjectApollo/LM_Drogue.msh
Mesh not found: .\Meshes\ProjectApollo/LM_FwdHatch.msh
Mesh not found: .\Meshes\ProjectApollo/LM_Landed.msh
Mesh not found: .\Meshes\ProjectApollo/LM_NoWheel.msh
Mesh not found: .\Meshes\ProjectApollo/LM_Parked.msh
Mesh not found: .\Meshes\ProjectApollo/LPD_gext.msh
Mesh not found: .\Meshes\ProjectApollo/LPD_gret.msh
Last edited: