ar81
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I am not really familiar with graphical engines in depth, so if I say something silly you may excuse me.
As I see it, Orbiter or addons may give orders to graphical engines to display. You have DirectX, OpenGL and Glide APIs.
Does addon maker code need to communicate using such APIs directly or does it communicate with Orbiter API that controls graphics and interacts with such platform APIs?
As I see it, Orbiter or addons may give orders to graphical engines to display. You have DirectX, OpenGL and Glide APIs.
Does addon maker code need to communicate using such APIs directly or does it communicate with Orbiter API that controls graphics and interacts with such platform APIs?