I can't wait to fly this bird. Will it have all the autopilots that the XR2 has?
Just don't break while reentering.
Slowly working on normal maping along with the texture:
Yo dawg, I heard you like brakes...
Yo dawg, I heard you like brakes...
When does the coding for the systems and vessel characteristics start? Is this a sequential project where the ship is done first and then the coding comes next? Or is it a parallel development?
Do you plan to add reflexion maps on the windows ? Now that D3D9 Client manages them, it could look very cool
Ah yeah, that's the stuff.Ok - there is a difference:
{pic}
Ah yeah, that's the stuff.
Good choice of settings for it too.