Error XR5 station building blocks 4.1B

Grover

Saturn V Misfire
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ive been trying to put together a few missions to build my own space station, but ive foind a rather strange error

when i try to add a solar panel in the cargo bay of my XR5, i get a CTD and the log says im missing a mesh, although the same mesh loads on the default scenario, containing a large station WITH solar panels :hmm:

heres the last big of the log:
Code:
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh file name not provided
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh file name not provided
**** WARNING: Mesh not found: .\Meshes\.msh

is it an error with my addon to allow them to be added to the XR5? and is it fixable?

thanks guys
-=-Grover-=-
 
I believe you need to either use a scenario with the solar panels already there and attach them or manually add them to the scenario file before you load due to a Spacecraft 3 limitation
 
so if i add a panel anywhere in the sim, then add them as cargo, it should work?
 
No, you'd need to place the vessel within 50 meters of the XR5, I think, so you can use the cargo attachment feature, but it should work fine after doing that
 
Where are the solar panels from?
 
You can't add them through the scenario editor, not easily anyway. You'll have to add them to the scenario file's ship section manually, like this for example:
Code:
BEGIN_SHIPS
XR5-01:XR5Vanguard
  STATUS Landed Earth
  POS -80.6831440 28.5978040
  HEADING 330.01
  RCSMODE 0
  PRPLEVEL 0:1.000 1:1.000 2:1.000
  IDS 0:199 100
  NAVFREQ 94 524 84 114
  XPDR 193
END
[COLOR="Red"]BD101:BD101
  STATUS Landed Earth
  POS -80.6834995 28.5974446
  HEADING 240.00
  NAVFREQ 0 0
  RCS 1
  CTRL_SURFACE 1
  CONFIGURATION 1
  CURRENT_PAYLOAD 0
  SEQ 0 -2 0.000000
END[/COLOR]
END_SHIPS
I also think that there's a scenario file that comes with the addon that has parts the parts already in, which you can just copy from.
 
Thanks for bringing this up - I'd like to build my own station but when I deploy the solar panels in the scenario with parts pre-loaded, the panels spin away uncontrollably when they're deployed from the bay.

Ideas? Fixes? Meow...?
 
strangely, that just happened to me, but first things first, lets get them into the bay using the payload editor, anyone know how we can fix this bug?
 
Having the same CTD issues here so in the meantime I just use this:

[ame="http://www.orbithangar.com/searchid.php?ID=3867"]Scenario:XR5 Building Block Loading at Wideawake[/ame]
 
IVE FOUND THE PROBLEM!

it cannot be avoided, as said in the tutorial made by the same person for modifying the dll for use in xr cargo bays:
Spacecraft3.dll vessels cannot be spawned by the Orbiter Scenario Editor or by the XR Payload Management dialog.

i think its because of the way all spacecraft vessels use the same dll, as a result, the only way to get them into the cargo bay is to spawn them first IN THE SCENARIOS SCN FILE (you can take the lines necessary from the scenario Carmen posted before) and then grapple them from the XR5 controls.

as for the rotation problem, i have no idea how this could be caused

finally, a list of building blocks that CANNOT be spawned from the XR5 payload management dialogue (all the ones with animations, using spacecraft3.dll:
Solar Panels
Robotic Arm
Radiator Panels
Centrifuge hub
Communications Module
Airdock
Nuclear generator

the only way around this is if the author of the building blocks uses custom DLLs for animations in the future

-=-Grover-=-
 
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