I guess we have two different visions, of what we percieve SSU to be. I was hoping, that we were working on a project, for release to the public of a really detailed shuttle model that would do alot of cool things, like launch, get into orbit, rendezvous realistically. Build the ISS, using the great robotics that SC did. De-orbit, land and do the next mission. Not making an exact, down to the nuts and bolts of each shuttle system.
Well, and there we have to disagree. We can't achieve A (really detailed shuttle model that would do alot of cool things, like launch, get into orbit, rendezvous realistically) without also a lot of B (making an exact, down to the nuts and bolts of each shuttle system).
We can sure argue about how much nuts and bolts really are necessary and which level of fidelity is really noticable to anybody not being Story Musgrave. But we can't fake it all, without quickly running out of handwavium.
I thought you also agree that there must be something better between Shuttle Fleet, which is stuck in its evolution for years now, and switch-throwing-simulations like Shuttle Mission Simulator.
What I have noticed is that the SSU, has become the personal property of one member. There is no one, the public, using SSU to my knowledge. I get alot of PMs asking me to convince the SSU team, and I use the term loosely, to get something out on OH that people can use. I don't see that happening, with the way things are going now. So, I guess you are right, I need to go elsewhere, where my talents might be appreciated.
And here, you force me to get some hard words.
I don't get the PMs asking me, and you can be sure my reaction to them would be somewhere between friendly saying "No, we learned from our errors, we can't do that now" and a unfriendly press on the delete button. What do you expect? We magically wave some wand and viola, everything works without problems, everything has no bugs at all, we can release and everybody is happy? Sorry, reality is not like that. Its a complex software, that a lot of tinkering has made a lot more complex. Even magic would not work here.
SSU is nobodies property except all the people involved and contributing. All the same. Including you. You are part of the project, even if you quit, at least for a very long period of time to follow.
It is especially not my project, because I have become too much observer and too little contributor to have a big enough stake to hold in the discussion about the projects path.
About the personal issues there, I recommend to use the PM system also for something useful. That kind of discussion does not belong to the public.