Has anybody tested any of the Hi-res runway textures for orbiter 2010 to see if they work in orbiter 2016?
I tried them, and they didn't seem to work.
Has anybody tested any of the Hi-res runway textures for orbiter 2010 to see if they work in orbiter 2016?
I wonder if there is a way to tweak them to work with orbiter 2016?I tried them, and they didn't seem to work.
Q: Do we have a list of lunar landers that work with Orbiter 2016? I'd really like to be able to land a LEM on the Moon.
I placed the MAV at Brighton. It looks a little too high.
I don't think that either AMSO or NASSP are working with 2016 yet.
any news on a new version of orbitersound for orbiter 2016? and also ummu and ucgo
OrbiterSound 4.0 is working in 2016.
BCFGN1:Spacecraft\spacecraft3
STATUS Orbiting Earth
RPOS -2891516.49 2482864.17 -5717310.94
RVEL 6909.164 1275.563 -2940.218
AROT -27.46 10.97 89.26
; ATTACHED 0:0,BCFG1
DOCKINFO 0:0,BCFG1 2:1,BCFGT2 3:1,BCFGT1 4:1,BCFGT3 5:1,BCFGT4
NAVFREQ 0 0
RCS 1
CTRL_SURFACE 1
CONFIGURATION 1
CURRENT_PAYLOAD 0
SEQ 0 -2 0.000000
SEQ 1 -2 0.000000
END
[PARENT_ATTACH_0]
NAME="rms"
POS=(0,0,2.375342)
DIR=(0,0,1)
ROT=(0,1,0)
LOOSE=0
RANGE=10
ID="GS"
[CHILD_ATTACH_0]
POS=(0,0,2.375342)
DIR=(0,0,1)
ROT=(0,1,0)
LOOSE=1
ID="CG1"
[CHILD_ATTACH_1]
POS=(0,0,-2.375342)
DIR=(0,0,-1 )
ROT=(0,1,0)
LOOSE=1
ID="CG2"
; ============================
; ===================
; ================
; ===== ARM =====
; ================
; ===================
; =============================
[ROBOTIC_ARM]
JOINT_0_NAME="Centrifuge_Spin"
JOINT_0_SEQ=0
JOINT_0_RANGE=(0,360)
JOINT_0_NAME="Centrifuge_ Attach"
JOINT_0_SEQ=0
JOINT_0_RANGE=(0,360)
GRAP_SEQ=1
GRAP_ATTACH=0
My ISS A2Z and all the addons after it.
My ISS A2Z and all the addons after it.