Thanks Martin for for great work during past 20 years!
Now orbinauts can continue your great work!
I dreamed that on one day Orbiter can become open source. Dreams come true after few months...
After quick look on source code (I am not programmer). I want to see following trends in future versions:
1) Unwind (remove) build-in MFD modes from core and make them as addons.
2) Make Orbiter as much as possible independent of CPU architecture to run both on 32-bit and 64-bit. Graphics can be problem? Addons can help here.?
3) Make as portable as possible and run on ARM (Raspberry pi or similar) aka native Linux Orbiter. There is lot of work regarding WinAPI removal.
4) OpenGL (again for linux?) support aka more graphics clients.
5) Separate core (mathematics) and graphics and run them over network on different machines.
6) Make separate HUD output, so separate projector can do HUD stuff in simpit. Quickest and dirty way is to make hudMFD addon and run via VNCMFD...
7) Python support as 2nd scripting together with Lua. Maybe?
8) Remove DDE server and DDE sclient from orbiter source code.
9) Remove build in joystick support and make it as addon.
Lot of work for these who wear ADDON DEV badges in they profiles...
Now orbinauts can continue your great work!
I dreamed that on one day Orbiter can become open source. Dreams come true after few months...
After quick look on source code (I am not programmer). I want to see following trends in future versions:
1) Unwind (remove) build-in MFD modes from core and make them as addons.
2) Make Orbiter as much as possible independent of CPU architecture to run both on 32-bit and 64-bit. Graphics can be problem? Addons can help here.?
3) Make as portable as possible and run on ARM (Raspberry pi or similar) aka native Linux Orbiter. There is lot of work regarding WinAPI removal.
4) OpenGL (again for linux?) support aka more graphics clients.
5) Separate core (mathematics) and graphics and run them over network on different machines.
6) Make separate HUD output, so separate projector can do HUD stuff in simpit. Quickest and dirty way is to make hudMFD addon and run via VNCMFD...
7) Python support as 2nd scripting together with Lua. Maybe?
8) Remove DDE server and DDE sclient from orbiter source code.
9) Remove build in joystick support and make it as addon.
Lot of work for these who wear ADDON DEV badges in they profiles...
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