misha.physics
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Some experiments with 3D trees (not using a tree generator yet).
Branches without leaves. Looks very good:

No textures, every leaf is modelled (too much faces, but we could use trees like these with much fewer leaves):


Palm tree. Looks very nice, but I had to delete a trunk, because I couldn't convert so much points from OBJ to 3DS to get a MSH, since I'm using 3ds2msh. Maybe I could do this with the Blender tool for MSH?:

These coniferous trees and trees without leaves look simple, but neat, and some textures could impove them:

Branches without leaves. Looks very good:

No textures, every leaf is modelled (too much faces, but we could use trees like these with much fewer leaves):


Palm tree. Looks very nice, but I had to delete a trunk, because I couldn't convert so much points from OBJ to 3DS to get a MSH, since I'm using 3ds2msh. Maybe I could do this with the Blender tool for MSH?:

These coniferous trees and trees without leaves look simple, but neat, and some textures could impove them:

















