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  1. Space-viking

    What do you do for a living?

    Well I have a degree in "Engineering Design and Applied Mechanics" from Technical University of Denmark (DTU) My job title is "Technical designer" my work is to design complex mechanical systems. so if any of you need a insanely overly complex way of opening your garage door, let me know and...
  2. Space-viking

    Humor Ways to kill a UMMU

    I'm not dead just yet :suicide:
  3. Space-viking

    Putting a face to the name

    Well this must be the most resent picture of me :hello:
  4. Space-viking

    Project Spacedock: Nemesis

    The space dock I'm working on is a early concept of the one in the movie. The bee's are also in the movie, but you only see them in very short glimpses.
  5. Space-viking

    Project Spacedock: Nemesis

    After a long break from this project I have now restarted the process. Next on the modelling tree is to make the VC. The question from my earlier post still stands. What functionality are people interested in having in the VC? Here is some of the ones I'm allready planing of making room for...
  6. Space-viking

    Anybody on O-F play Dungeons and Dragons or any other d20 game?

    I still to this day, both GURPS, D&D, World of Darkness and also LARP ( Live Action Role Play). So yeah hehe I'm a geek :thumbup:
  7. Space-viking

    The Probe?

    :hail::probe:
  8. Space-viking

    New Release Universal Cars and Cargo for Orbiter (UCGO) released

    I see what you mean, just ran the scenario. It seams that it is a base like the ones from UCGO, but made especially for the UMMU 2.0 demo scenario, and there for not available in the scenario editor... to bad, it's kinda cool
  9. Space-viking

    Project Spacedock: Nemesis

    I do not dispute your claim that I could have made it more clear that I'm not the original artist of these drawings. And yes, I see how, given your reasoning, that it may have seamed that I was the original artist. That was not my intent, and for that, I once again apologize and hope that that...
  10. Space-viking

    New Release Universal Cars and Cargo for Orbiter (UCGO) released

    Uh that is one of the UCGO cargo inflatable bases
  11. Space-viking

    Question How to create a simple rocket that works

    With the help of the 3DS2MSH or one of the scripts that are avalible for Anim8or and a little reading of the Orbiter SDK documentation you should have no problems making a working launch vehicle for orbiter. If you plan to make a DLL for your launch vehicle there are some excelent guides on how...
  12. Space-viking

    New Release Universal Cars and Cargo for Orbiter (UCGO) released

    I believe that you are referring to the Prelude II base by dansteph
  13. Space-viking

    Project Spacedock: Nemesis

    No Hielor, I did not draw this my self, but I find it disturbing that you so blatantly accuse me off, deliberate removing copyright and credit info. I see my self as an honourable person, and would never steal or take credit for another persons work. I got these pictures as they are uploaded...
  14. Space-viking

    Project Spacedock: Nemesis

    I can if there are an interest, give some pointers on how to draw mechanical constructions, maybe even a small How-to guide. But for the most parts is it just practice, practice and some more practice. Well on to the subject; I have now started on designing the VC, but I'd like to hear what...
  15. Space-viking

    Project Spacedock: Nemesis

    I'd say that by bringing the arm's up, the bees work plane, is levelled with the cockpit. Thus giving the crew amble view of what they are doing. Correct me if I'm wrong. I have a profound love of all things that look nice, so that is reflected in my models. ---------- Post added at 20:59...
  16. Spacedock: Nemesis work layout

    Spacedock: Nemesis work layout

  17. Space-viking

    Project Spacedock: Nemesis

    Again you bring valid points to the table :yes: First off; Chancing the to front manipulator arm, to incorporate some kind of tool changer is not a bad idea, thanks, I'll have a look at it. Second; I'm not sure I'll chance the way to cockpit looks, I like the way they are, but you point is not...
  18. Space-viking

    Project Spacedock: Nemesis

    now that you mention UCGO. I have plans to make it UCGO and UMMU 2.0 compatible. I have now started the long and hard work of creating textures for this monster. But this monster dock need some kind of working platform, for moving smaller objects and modules. So I here present to you all, the...
  19. Space-viking

    Project Spacedock: Nemesis

    Sure i could do that, it's now on the todo list :thumbup: ---------- Post added at 12:41 ---------- Previous post was at 12:35 ---------- You got a valid point there Urwumpe :tiphat: So with no further delay, Spacedock: Nemesis now with tug rail :)
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