Problem AA Missile Debug Thread

Do you've got a CTD by Pressing "L" in the MFD?

  • Yes

    Votes: 5 41.7%
  • No

    Votes: 7 58.3%

  • Total voters
    12

Topper

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PLEASE TRY CURRENT VERSION

[ame="http://orbithangar.com/searchid.php?ID=3324"]AA-Missile 0.972[/ame]


Because i dont' want to have all coments about a CTD- Bug in my addon comment thread, i've open this thread.
There is a CTD by trying to load the payload, but only for some users, and i'm not able to repuduce the bug on my System.

By reporting here, please tell me:
- Do you have a CTD by loading the payload? (By Perssing "L" on the MFD)
- Do you have a clean installation of orbiter?
- Witch build of Orbiter are you using?
- Witch Windows enviroment are you using?
- Do you have had installed an earlyer version of the AA-Missile add on before?

[edit]
- Do you have installed the orbiter100905-100830diff patch?
- Witch Version of AA-Missile do you have just tested?
[/edit]

[optional]
It will help me, if someone with a CTD try to copy and paste this in any .scn file:
Code:
Hunt-AA-Missile-1:AAMissile
STATUS Orbiting Earth
RPOS 3648651.32 4490636.78 -2670968.80
RVEL 484.895 -283.947 389.198
AROT -58.52 -41.14 54.49
VROT 0.12 0.16 0.00
AFCMODE 7
PRPLEVEL 0:1.000000
NAVFREQ 0 0
END
and report me, if you have a CTD by loading this scenarion.

So i know, if the bug is in the MFD or in the "missile vessel" code
 
Last edited:

n72.75

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Yes, CTD when pressing load.
No, haven't tried it on a clean install.
Orbiter 100830
Windows 6.0.6002 x64
No earlier version.
EDIT:
The scn crashes on loading so it's the missile code not the MFD code.
 
Last edited:

Topper

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Yes, CTD when pressing load.
No, haven't tried it on a clean install.
Orbiter 100830
Windows 6.0.6002 x64
No earlier version.
EDIT:
The scn crashes on loading so it's the missile code not the MFD code.

Is there anything in the orbiter.log file?
Can you post it?
 

dgatsoulis

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Machine specs:
Intel Celeron E3200 @2.40 GHz (dual core)
RAM: 2037 MB
OS: Vista ultimate
GC: Onboard Intel G33/G31 Express Chipset family


Test1: Clean 100830 install.
-Scenario frontal DG
-CTD upon loading missile
-Nothing shown on Orbiter log

Test2:Clean 100830 with orbiter100905-100830diff patch
-Scenario frontal DG
-Missile loaded and fired ok.

Test3: Clean 100830 with orbiter100905-100830diff and then orbiter101016-100905diff patch.
-Scenario frontal DG
-Missile loaded and fired ok.
 

Jason_25

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After more testing I found some incompatibility with Orulex. Specifically:

Orulex Enabled:
Earth / Ground - Ok
Earth / Flight - Crash
Moon / Ground - Crash
Moon / Flight - Crash

Sometimes instead of a crash, the game will freeze with corrupted graphics or the spacecraft will be thrown off into space.

This is currently with the Moon mesh installed and the Earth mesh not installed. Same results with Orulex Collisions on and off.
 

Topper

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Machine specs:
Test3: Clean 100830 with orbiter100905-100830diff and then orbiter101016-100905diff patch.
-Scenario frontal DG
-Missile loaded and fired ok.

Ok, so this could be a reason.
Is thre somone who get a CTD and have installed the diff pataches?
 

ZombiezuRFER

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I dont know if I have them or not. I'd have to download the patches to be sure, but I can't find them.
 

ZombiezuRFER

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Ok, I patched. CTD upon loading. If a "clean" install means removing all other addons, I'll give it a try.
 

Topper

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Ok, I patched. CTD upon loading. If a "clean" install means removing all other addons, I'll give it a try.

"Clean" means, that you just unpacked the bases and installing the add on, without installing other add ons before.


I try to recompile the add on with a clean installation.
I think i've overwritten the old sdk with the sdk witch where inside the patch...
 

Topper

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Ok just updated to 0.972.

Thank you all for testing!
 

n72.75

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Is there anything in the orbiter.log file?
Can you post it?

Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 6.98413e-008 sec
Found 0 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (ATI Mobility Radeon HD 3870)
==> Direct3D T&L HAL (ATI Mobility Radeon HD 3870)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module EnergyConfigurator.dll  [Build ******, API 060425]
Module OrbiterSound.dll ...... [Build ******, API 060425]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module transx.dll ............ [Build 100824, API 100823]
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module CustomMFD.dll ......... [Build 100830, API 100830]
Module AttitudeMFD.dll ....... [Build ******, API 060425]
Module BTC2.0.dll ............ [Build ******, API 060425]
Module LaunchMFD.dll ......... [Build 100919, API 100830]
Module AeroBrakeMFD.dll ...... [Build ******, API 060425]
Module Rcontrol.dll .......... [Build 100830, API 100830]
Module RendezvousMFD.dll ..... [Build ******, API 050206]
Module FlightData.dll ........ [Build 100830, API 100830]
Module Framerate.dll ......... [Build 100830, API 100830]
Module FlatControl.dll ....... [Build ******, API 060425]
Module TrackIR.dll ........... [Build 100830, API 100830]
TrackIR module found: C:\Program Files (x86)\NaturalPoint\TrackIR5\
TrackIR initialisation failed
Module PrecessionMFD.dll ..... [Build 101213, API 100830]
190 stars read into catalogue
Module InterMFD55.dll ........ [Build 100826, API 100704]
Module BaseSyncMFD.dll ....... [Build 100616, API 100603]
Module Meshdebug.dll ......... [Build 100830, API 100830]
Module AAMissile.dll ......... [Build 110209, API 100830]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1434 x 874 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module Spacecraft2.dll ....... [Build ******, API 050206]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
 

Topper

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Does someone have tested V. 0.972 and got a CTD?
 

Mrev95

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Tested V0.972, no CTD.
But could you make the mesh a little smaller? It takes a long time to load on my PC...
 

dgatsoulis

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Good job Topper!:thumbup:
Downloaded and tested V. 0.972. on all 3 clean Orbiter installations.
-100830
-100905
-101016
Everything seems to be working flawlessly.
:cheers:
 

MaverickSawyer

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OK, I am getting a problem with adding a new vessel to the list of attachments. I am trying to add the [ame="http://www.orbithangar.com/searchid.php?ID=5134"]F-302[/ame], without success. no CTD, but no missile load either. :shrug:
 
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