Scarecrovv
New member
- Joined
- Jul 1, 2008
- Messages
- 26
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- Location
- Coventry, UK
- Website
- www.crowstuff.co.uk
Can textures be assigned or swapped in the ini, scn or cfg files?
I've built a spacecraft and I have multiple texture variations for it.
At the moment, the only way I can see of using those variations is to make multiple copies of the exact same MSH and change the textures in MeshWizard, which seems inefficient and wasteful.
Obviously I could supply the mesh with instructions on how to re-assign the textures in MeshWizard but that solution is inelegant at best and I like to keep things nice and simple for the end-user.
I've had a look through the Spacecraft 3 and Orbiter Docs and run a number of searches on the forums but so far I can't see if it's possible or not.
Cheers,
Crow
I've built a spacecraft and I have multiple texture variations for it.
At the moment, the only way I can see of using those variations is to make multiple copies of the exact same MSH and change the textures in MeshWizard, which seems inefficient and wasteful.
Obviously I could supply the mesh with instructions on how to re-assign the textures in MeshWizard but that solution is inelegant at best and I like to keep things nice and simple for the end-user.
I've had a look through the Spacecraft 3 and Orbiter Docs and run a number of searches on the forums but so far I can't see if it's possible or not.
Cheers,
Crow