The first time I used a flight simulator, I pitched up to the angle I wanted, let go of the joystick to do some keyboard operation (like raise the landing gear), and nosedived into the ground.
It seems like you don't have to map the joystick input directly to the ships angle. The same with keyboard input. I have to tap the key I want every 0.5 seconds – not any more, not any less – to hold steady. And, I don’t even think about trying to perform some other keyboard operation with the same hand.
Is it possible to make another control mode? If you move the joystick a little bit, you get a little angling of the elevator, aileron, rudder. If you pull back a lot on the joystick, you get a large angling. When you go back to close to no angle, it snaps to no angle. If you set it back to the center, then you can let go and have the pitch, yaw, roll stay the same.
It seems like you don't have to map the joystick input directly to the ships angle. The same with keyboard input. I have to tap the key I want every 0.5 seconds – not any more, not any less – to hold steady. And, I don’t even think about trying to perform some other keyboard operation with the same hand.
Is it possible to make another control mode? If you move the joystick a little bit, you get a little angling of the elevator, aileron, rudder. If you pull back a lot on the joystick, you get a large angling. When you go back to close to no angle, it snaps to no angle. If you set it back to the center, then you can let go and have the pitch, yaw, roll stay the same.