scuba_steve
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- Feb 10, 2009
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I've seen some pretty cool simpits here in this forum, and what simpit would be complete without a bank or two of awesome looking switches!
I've been doing some research online on how to electrically implement switches into a simpit (pulse generation to keyboard encoders, buying game pad controllers that handle switches for you. etc.) but I'm curious how people deal with switch synchronization. How do you ensure the physical switch position in your simpit matches the virtual state of your spacecraft when you start the game?
Also what about loosing synchronization at some point during game play?
I'd be interesting to see what procedures, and hardware/software people are using to deal with this problem?
Cheers...
I've been doing some research online on how to electrically implement switches into a simpit (pulse generation to keyboard encoders, buying game pad controllers that handle switches for you. etc.) but I'm curious how people deal with switch synchronization. How do you ensure the physical switch position in your simpit matches the virtual state of your spacecraft when you start the game?
Also what about loosing synchronization at some point during game play?
I'd be interesting to see what procedures, and hardware/software people are using to deal with this problem?
Cheers...