Request DirectX 11

ghostrunner01

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Could we implement DirectX 11 into Orbiter? It might be easier since Orbiter uses DirectX already. It would probably give nice results also.
 

Xyon

Puts the Fun in Dysfunctional
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The gulf between DirectX 11 and the DirectX 7 that Orbiter currently uses for stock graphics is immense, and transferring from one to the other will be no mean feat. There is however a DirectX 9 client in development which has currently achieved some good results, and there is the potential to build on that work to move through to DX 10 and eventually DX 11, perhaps, but the differences are still substantial.

You can check out the DX 9 client here - it is currently at Release Candidate level of development.
 
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