Tarn got a decent 'new-release bonus'.
July: $15273.52
June: $4938.74
May: $3705.91
April: $6428.15
March: $3606.70
July: $15273.52
June: $4938.74
May: $3705.91
April: $6428.15
March: $3606.70
my first colony was doing great until the first winter came and the river froze leaving my clan to die one by one of dehydration
A MAJOR update has been released today!
http://www.rockpapershotgun.com/2015/12/02/dwarf-fortress-art-update/
Facebook news is not how I expected to find out.
Why does the name "Dragon Poker" comes to mind?
"With the release come the bugs, and with the bugs come the fixes! I've corrected what is hopefully the cause of all the world generation freezes (an uninitialized poetry refrain index...), and I fixed a problem causing worlds not to reproduce correctly with the same seed. I also fixed the older bug causing constructions to crash when placed over tree tiles. There are still more crashes to check, so I'm going to continue to work on 42.02 for a few more days, and then I'll put it up. Then I'll continue on with bug fixes." - Tarn's dev blogBecause you constantly loose your games of Dragon Poker, unless it is blue moon and the tavern maid is wearing a yellow skirt? But its still fun.
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Download, unpack, test... first crash during world creation. Begins like the 40 version.
EDIT: Setting the number of civilizations to low, fixes the freeze in "place civilizations".
EDIT2: Next freeze in year 229/250 ... there is a lot of work left.
EDIT3: And crash after a few days in-game. I would say, it is still pretty buggy.
A patch, 0.42.02, has been released.
Not sure of the status of the Lazy Newb Pack.
Gooooood morning, dwarves!
The writing is cruel... and deadly.
Interesting bit of today's changelog:
"Stopped cats from dying of alcohol poisoning after walking over damp tavern floors and cleaning themselves (reduced effect)"