I'm trying to add engine smoke to a vessel I am making. I tried using Kev33's Particle module and followed the directions exactly. No love there. The vessel loaded up but no fuel nor ability to add fuel to the tanks. Sooooo,
Just how in the world can I add engine smoke to my ships in a vessel config without relying on the SC3 module ( which severly limits the number of ships in a scenario ) or writing a custom .dll module ( something I stink on ice at ) ?
Do I write it up in Kev's format and drop it in the Spacecraft folder with only the particle data or is there another way of writing it into a vessel config ?
I tried searching out the old M6 forum but it was running slower than mollases and I'm on me lunch break.
It isn't nessecary to have engine smoke but it just looks so dang CHEAP without it ya know ? The SmokeMFD adds a decent contrail but the engine smoke emminating from point 0,0,0 looks cheap to.
Just how in the world can I add engine smoke to my ships in a vessel config without relying on the SC3 module ( which severly limits the number of ships in a scenario ) or writing a custom .dll module ( something I stink on ice at ) ?
Do I write it up in Kev's format and drop it in the Spacecraft folder with only the particle data or is there another way of writing it into a vessel config ?
I tried searching out the old M6 forum but it was running slower than mollases and I'm on me lunch break.
It isn't nessecary to have engine smoke but it just looks so dang CHEAP without it ya know ? The SmokeMFD adds a decent contrail but the engine smoke emminating from point 0,0,0 looks cheap to.