WolfAngriff
The NSEU (Never Satisfied End User)
Hello everyone.
As I like to do custom missions with near-tech launchers/payloads, i've often used the Chapman Probes ( https://www.orbiter-forum.com/resources/chapman-modules-v-4.2019/ ). This family is realy great and easy to use, but limited enough to bring constraints like mass and Delta-V. But, AFAIK, there's no unmanned artificial lander to play with which brings the same good things : 2 or 3 cameras, a simple HUD, a bit of animation, a nice design, enough thrust and Delta-V but not too much, a realistic mass.
Of course landers are much more complicated, as they need touchpoints, RCS rot and trans, a more complex design to mimic scientific instrumentation. Even more for optional animated legs, solar panels, scientific stuff, etc. No need to have wheels or tracks, the goal is to land on a target, nothing more. Plus there are two versions needed : atmospheric and non atmospheric landers. The first one needs a heatshield, a parachute and/or airbags, etc. But it could be the same lander, just two different versions.
But i think it lacks something like that among Orbiter addons. I mean : a generic near-tech vessel, usable via Scenario Editor, which can fit under almost every fairing, and beeing able to land everywhere in the solar system. Like the Chapman Probes, except they don't land anywhere.
This request has two goals : the first one is having a nice new toy to play with, of course. The second one is seeing if i'm able to understand what could be the demand from end-users' point of view about Orbiter, and what devs' point of view could be about it. This second part takes place in a much wider idea i'm working on, so the negative answers are VERY important for me, as far as they are explained.
Thanx a lot for your attention.

As I like to do custom missions with near-tech launchers/payloads, i've often used the Chapman Probes ( https://www.orbiter-forum.com/resources/chapman-modules-v-4.2019/ ). This family is realy great and easy to use, but limited enough to bring constraints like mass and Delta-V. But, AFAIK, there's no unmanned artificial lander to play with which brings the same good things : 2 or 3 cameras, a simple HUD, a bit of animation, a nice design, enough thrust and Delta-V but not too much, a realistic mass.
Of course landers are much more complicated, as they need touchpoints, RCS rot and trans, a more complex design to mimic scientific instrumentation. Even more for optional animated legs, solar panels, scientific stuff, etc. No need to have wheels or tracks, the goal is to land on a target, nothing more. Plus there are two versions needed : atmospheric and non atmospheric landers. The first one needs a heatshield, a parachute and/or airbags, etc. But it could be the same lander, just two different versions.
But i think it lacks something like that among Orbiter addons. I mean : a generic near-tech vessel, usable via Scenario Editor, which can fit under almost every fairing, and beeing able to land everywhere in the solar system. Like the Chapman Probes, except they don't land anywhere.
This request has two goals : the first one is having a nice new toy to play with, of course. The second one is seeing if i'm able to understand what could be the demand from end-users' point of view about Orbiter, and what devs' point of view could be about it. This second part takes place in a much wider idea i'm working on, so the negative answers are VERY important for me, as far as they are explained.
Thanx a lot for your attention.
