n72.75
Move slow and try not to break too much.
Orbiter Contributor
Addon Developer
Tutorial Publisher
Donator
- Joined
- Mar 21, 2008
- Messages
- 2,703
- Reaction score
- 1,368
- Points
- 128
- Location
- Saco, ME
- Website
- mwhume.space
- Preferred Pronouns
- he/him
It works fine for me, here's the log file
Code:
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 863158
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 1005728
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 1471800
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 3053072
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 10380917
Writing bmp
Finita.
Code:
genprog:
Vertex shader was successfully compiled to run on hardware.
Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked.
genprog:
Vertex shader was successfully compiled to run on hardware.
Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked.
genprog:
Vertex shader was successfully compiled to run on hardware.
Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked.
genprog:
Vertex shader was successfully compiled to run on hardware.
Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked.
genprog:
Vertex shader was successfully compiled to run on hardware.
Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked.