Poll GPU planet generation, please test

n72.75

Move slow and try not to break too much.
Orbiter Contributor
Addon Developer
Tutorial Publisher
Donator
Joined
Mar 21, 2008
Messages
2,699
Reaction score
1,361
Points
128
Location
Saco, ME
Website
mwhume.space
Preferred Pronouns
he/him
It works fine for me, here's the log file

Code:
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 863158
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 1005728
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 1471800
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 3053072
Writing bmp
Finita.
GPU Name=ATI Mobility Radeon HD 3870
--Initializing computation...
--Done.
--Generating on gpu...
Done in 10380917
Writing bmp
Finita.

Code:
genprog:
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked. 
 
genprog:
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked. 
 
genprog:
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked. 
 
genprog:
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked. 
 
genprog:
Vertex shader was successfully compiled to run on hardware.

Fragment shader was successfully compiled to run on hardware.
Fragment shader(s) linked, vertex shader(s) linked.
 

Artlav

Aperiodic traveller
Addon Developer
Beta Tester
Joined
Jan 7, 2008
Messages
5,790
Reaction score
780
Points
203
Location
Earth
Website
orbides.org
Preferred Pronouns
she/her
Thank you all for testing.
The news is good, the average performance&compatibility appears good enough, and the thing already integrates nicely into OGLA/Orulex/Spaceway/Orbiter galaxy generation system.
 

golden_eye

New member
Joined
Apr 10, 2008
Messages
41
Reaction score
0
Points
0
Location
Space Coast, USA
Tried levels 4-8, no problems noted.

Code:
GPU Name=ATI Radeon HD 5800 Series 
--Initializing computation...
--Done.
--Generating on gpu...
Done in 240335
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series 
--Initializing computation...
--Done.
--Generating on gpu...
Done in 263741
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series 
--Initializing computation...
--Done.
--Generating on gpu...
Done in 297315
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series 
--Initializing computation...
--Done.
--Generating on gpu...
Done in 472039
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series 
--Initializing computation...
--Done.
--Generating on gpu...
Done in 1193249
Writing bmp
 

Jake

Deorbinaut
Joined
Jun 22, 2008
Messages
73
Reaction score
0
Points
0
Location
Location: Location: Location:
GPU Name=ATI Radeon HD 5800 Series
--Initializing computation...
--Done.
--Generating on gpu...
Done in 174068
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series
--Initializing computation...
--Done.
--Generating on gpu...
Done in 171750
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series
--Initializing computation...
--Done.
--Generating on gpu...
Done in 221286
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series
--Initializing computation...
--Done.
--Generating on gpu...
Done in 379965
Writing bmp
Finita.
GPU Name=ATI Radeon HD 5800 Series
--Initializing computation...
--Done.
--Generating on gpu...
Done in 1138169
Writing bmp
Finita.

The card is an HD5850 from ATI.
 

Linguofreak

Well-known member
Joined
May 10, 2008
Messages
5,038
Reaction score
1,275
Points
188
Location
Dallas, TX
Mine generates everything but the level 8 textures correctly, the level 8 turns up black. NVidia, 512 MB Video RAM, 3 GB main ram, Ubuntu 9.04/Wine.

Also, while the textures ended up on disk in the correct orientation, the program displayed them vertically mirrored (with up and down flipped but left and right correct) at the end of the generation process. (In other words, what the program displayed was *not* identical to the example texture, but what GIMP displayed when I opened up the resulting file *was*).
 
Top