Heya all, Just had two questions.
1) What's the limiting number of vessels in a specific scenario file? Sorry if this a newb question, I did know the answer at one point, but I've been a way from Orbiter for a while. I checked the Orbiter scenario.pdf and didn't see the answer there. Is it 99? I thought it was 99, but I just can't remember. Anyone know?
2) Greg this one's for you (or anyone who can answer). It's with regard to your great Building Blocks 4,4.1. I'm wondering what and where I have to change something (presumeably in the .ini) to get a module to attach to another in the correct way for easthetic reasons mainly?
Heh, I realize that's pretty vague. Primarily it has to do with the BD101 (classIII airdock module). When I attach it to another module it attaches fine, but the rotation of the doors (i.e. which way they face) is "wrong". I say wrong in quotes because everyone knows there's no up or down in space so they really can't be facing the wrong way lol. But easthetically, in relation to the rest of the station I'm building it looks odd.
Is there something in the .ini I can change so when I attach it to another module the doors face in the direction I want them to?
Thanks again in advance for any help, and thanks for the great add-ons.
Regards
XonE 32
1) What's the limiting number of vessels in a specific scenario file? Sorry if this a newb question, I did know the answer at one point, but I've been a way from Orbiter for a while. I checked the Orbiter scenario.pdf and didn't see the answer there. Is it 99? I thought it was 99, but I just can't remember. Anyone know?
2) Greg this one's for you (or anyone who can answer). It's with regard to your great Building Blocks 4,4.1. I'm wondering what and where I have to change something (presumeably in the .ini) to get a module to attach to another in the correct way for easthetic reasons mainly?
Heh, I realize that's pretty vague. Primarily it has to do with the BD101 (classIII airdock module). When I attach it to another module it attaches fine, but the rotation of the doors (i.e. which way they face) is "wrong". I say wrong in quotes because everyone knows there's no up or down in space so they really can't be facing the wrong way lol. But easthetically, in relation to the rest of the station I'm building it looks odd.
Is there something in the .ini I can change so when I attach it to another module the doors face in the direction I want them to?
Thanks again in advance for any help, and thanks for the great add-ons.
Regards
XonE 32