OHM Help orbiter addon for space engine

tornadotodd

Storm Chaser
Joined
Jan 5, 2018
Messages
67
Reaction score
4
Points
8
Location
West Virginia but hearts in Oklahoma
Preferred Pronouns
Doodlebug is fine
I want to buy fir SE a high res level 14 to 20 earth as well. Go to kluds addons and load grand canyon mod and I want to purchase whole earth that detail for SE and then work toward the other planets
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,939
Reaction score
2,896
Points
203
Location
Dallas, TX

I think just because it is animated. Someone would have to code it. Not sure if SE has that.
 

tornadotodd

Storm Chaser
Joined
Jan 5, 2018
Messages
67
Reaction score
4
Points
8
Location
West Virginia but hearts in Oklahoma
Preferred Pronouns
Doodlebug is fine

I think just because it is animated. Someone would have to code it. Not sure if SE has that.
Someone could do that, though, right, that would be so much fun. Would you be able you help space engineer or some of the space engine people do it
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,939
Reaction score
2,896
Points
203
Location
Dallas, TX
In orbiter there are city meshes. We have where you can move people around.

In UMMU which really doesn't work in 2016. They had where you could have vessels move around. So you could have cars move around.

But I asked on Discord about bases and animation and not possible now.
"Unfortunately not yet, animations are not supported, in the legacy version or 0.990 version"
 

Urwumpe

Not funny anymore
Addon Developer
Donator
Joined
Feb 6, 2008
Messages
37,841
Reaction score
2,574
Points
203
Location
Wolfsburg
Preferred Pronouns
Sire
But I asked on Discord about bases and animation and not possible now.
"Unfortunately not yet, animations are not supported, in the legacy version or 0.990 version"

So you did exactly that task, that @tornadotodd should have done earlier in first place.
 

tornadotodd

Storm Chaser
Joined
Jan 5, 2018
Messages
67
Reaction score
4
Points
8
Location
West Virginia but hearts in Oklahoma
Preferred Pronouns
Doodlebug is fine
In orbiter there are city meshes. We have where you can move people around.

In UMMU which really doesn't work in 2016. They had where you could have vessels move around. So you could have cars move around.

But I asked on Discord about bases and animation and not possible now.
"Unfortunately not yet, animations are not supported, in the legacy version or 0.990 version"
I wander what it would take to attempt it in a beta version
 

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,939
Reaction score
2,896
Points
203
Location
Dallas, TX
So I stand corrected. There is a base vessel. I think it is static.
 

Attachments

  • marsbaseSE.jpg
    marsbaseSE.jpg
    39.9 KB · Views: 5

gattispilot

Addon Developer
Addon Developer
Joined
Oct 17, 2007
Messages
8,939
Reaction score
2,896
Points
203
Location
Dallas, TX
So I finally got my LM Lander into SE.
When you are used to Orbiter or anything, for me something new can be hard/difficult/frustrating.
just getting a mesh was hard. Mainly due to my modelling skills.
But as right now animation is not a thing. I had to import my mesh into obj when merges all parts into 1 file.
 

Attachments

  • lmlanderse.jpg
    lmlanderse.jpg
    54.7 KB · Views: 5
Top