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- Aug 5, 2011
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Latest update on this project:
The alpha test crew and I are working through a couple of alpha releases a week, gradually tuning things ready for you guys to play with. The underlying physics engine is working very nicely, calculating non-Keplerian orbits and insanely interesting resonant encounters going through multiple Lagrange Points. The burn engine is looking good. We need more work on the Station Keeping engine, and some work on the graphics, and then it'll be good enough for a V1 release.
The alpha test crew and I are working through a couple of alpha releases a week, gradually tuning things ready for you guys to play with. The underlying physics engine is working very nicely, calculating non-Keplerian orbits and insanely interesting resonant encounters going through multiple Lagrange Points. The burn engine is looking good. We need more work on the Station Keeping engine, and some work on the graphics, and then it'll be good enough for a V1 release.