Hi,
you'll need to do a little file editing (using Notepad or whatever text editor you have).
If you're using the default Orbiter2016 graphics, you only have the choice of having shadows from the entire pad mesh, or none at all.
Find your
/Config/Earth/BaseSpaceX/Canaveral.cfg file, open it and
delete the first line that says SHADOW, in this section at the top....
Code:
BEGIN_OBJECTLIST
MESH ; Pad 39A
FILE lc39a_spacex/lc39a_spacex
POS -2659 0.1 4640
ROT 180
OWNMATERIAL
PRELOAD
[B]SHADOW[/B]
END
If you're using the D3D9 Graphics Client(I have the R2 version) you can remove
only the Water Tower shadow by
changing SHADOW to OWNSHADOW....
Code:
BEGIN_OBJECTLIST
MESH ; Pad 39A
FILE lc39a_spacex/lc39a_spacex
POS -2659 0.1 4640
ROT 180
OWNMATERIAL
PRELOAD
[B]OWNSHADOW[/B]
END
But you also need to edit the mesh, so find
/Meshes/lc39a_spacex/lc39a_spacex.msh, open it, find the line
and add this line underneath it
Do the same again(add the line FLAG 0x00000001 underneath it) with line
Should do the trick
NOTE: It should be possible to use the second method with default Orbiter2016 graphics as well, but I
think it's broken.
Cheers,
Brian