math and orbiter not coinciding...?

markl316

XR2 Ravenstar Commander
Addon Developer
Tutorial Publisher
Joined
Mar 30, 2008
Messages
450
Reaction score
1
Points
18
Hi. So my friend had a physics question:

A satellite of 1000 kg in orbit around earth is at 5.6E6 meters in altitude and 7100 m/s at perigee (so Rp=11971000 and Vp=7100). His task was to use conservation of energy and conservation of angular momentum to find radial distance and velocity at apogee. Solving

mRpVp=mRaVa

and

.5*m*vp^2 - GMm/rp = .5*m*va^2 - GMm/ra

I got velocity at apogee to be 2300 m/s. But simulating this problem in orbiter, it says velocity should be 1361. I'm wondering where I went wrong. Because 2300 m/s and the corresponding radius (which can easily be calculated from va=2300 m/s) satisfies both of the above equations, while orbiter's value of 1361 does not. Thanks for any help.
 
Last edited:

markl316

XR2 Ravenstar Commander
Addon Developer
Tutorial Publisher
Joined
Mar 30, 2008
Messages
450
Reaction score
1
Points
18
Rp = 5.6 * 10^6 = 5 600 000 m

You gave a number Rp=11 971 000 m.... how did you get that?

5 600 000 meters was given as the altitude above the surface, so 5.6E6 + 6.371E6 is 11 971 000 m which is radial distance at perigee.
 

RisingFury

OBSP developer
Addon Developer
Joined
Aug 15, 2008
Messages
6,427
Reaction score
492
Points
173
Location
Among bits and Bytes...
Ah, yes! Stupid me! It's not like a *stable* orbit around Earth can exist with a Rp=5.6E6 :lol:

Well, the velocity at any given point of the orbit (if you have altitude of periapsis) is given by:

v[r] = Sqrt[2*G*M*r/(Rp*(r+Rp))]


Of course, you need to find the altitude of apoapsis, but I'm running into a nasty equation that I'm having no luck in solving...

Your approach is correct though.

v1*r1 = v2*r2 (from conservation of angular momentum)
and
v1^2/2 - M*G/r1 = v2^2/2 - M*G/r2 (from conservation of energy)

are the equations you can use. Keep in mind, mass doesn't matter
 

TJohns

Addon Developer
Addon Developer
Joined
Apr 4, 2008
Messages
69
Reaction score
0
Points
6
Maths is right...

Well, according to my OCalc program, your maths is right...

OrbitCalc.jpg

OrbitCalc.jpg
 

Chode

Addon Developer
Addon Developer
Beta Tester
Joined
Mar 21, 2008
Messages
107
Reaction score
1
Points
0
How are you reading the velocity in Orbiter? I get an apoapsis velocity of 2280 when I run a simulation.

Regards
 

markl316

XR2 Ravenstar Commander
Addon Developer
Tutorial Publisher
Joined
Mar 30, 2008
Messages
450
Reaction score
1
Points
18
Yeah, I ran it again, and 2280 works. I must have set something wrong. Thanks for the help everybody. :cheers:
 
Top