Meshwizard texturing problem.
Hi ar81,
First let me congratulate you on all your addons and thank you for all the work you have done.
My favourite addon that you have published, is the Meshwizard 1.9d.
I wanted to ask you about a problem i have with viewing the textures used by a mesh.
I've read the manual and followed the tutorials (in which - btw- you've done a great job), but there is something that i haven't managed to do. I cannot see the textures that a mesh uses.
As an example, i will use the B2707.msh from the Wo2001 addon, eventhough this happens to me with anyother mesh i try.
Here is the "procedure" i follow:
1. I find the textures that are used by the mesh (dds format) and use Adobe Photoshop CS3 to "save them as" bmp files. (I make sure that the "dimensions" of the BMPs, in pixels, are powers of 2 - which is what happens anyway when i convert a dds to a bmp).
2. I place those BMP files in my Meshwizard directory, which is also the set folder for the textures files, in the "Settings" of the Meshwizard.
3. I "click" on the "
i" button and then on the "Textures" button that comes up with the mesh information tab.
4. I change the "2001/B2707.dds" to "B2707.bmp" in the textures tab, (I hope the pic explains).
5. I choose a group that uses that texture, (in this case any groups from 14 to 42) and then press the "texture view" button.
At first i thought it was because i didn't press the "eye" (textures visible/invisible) button, but it isn't. The best i can do, is to see the mesh's template but not the texture. (Again, i hope this pic explains)
What am i doing wrong?
P.S. I'm running Meshwizard 1.9d on a Windows Vista P.C., where in order to get your program to work, i have to "right-click" on it and press the "run as admin..." selection. But even on my old XP P.C., the same thing was happening.
Hope my post makes sense.
Respectfully,
Dimitris