The problem is that after this, Map MFD stopped displaying the graphics (text was OK).
Graphics in Map MFD are pure GDI, and they are often unpredictable. I haven't figured out yet why they appear or disappear every other run, on any platform. Known issue.
2) In the provided scenario file, after unzooming to about 28 km with terrain on and terrain only, Orbiter hung. The log is provided.
Let's see. Under Linux means Wine, but which version?
First thing first, is there proper windows on that system and is there such a problem there?
Second, let's try to get Wine out of the picture:
http://orbides.1gb.ru/orbf/oglathin-100818_server.zip Goes to Orbiter dir under Wine
http://orbides.1gb.ru/orbf/oglathin-100818.tar.gz Goes to it's own dir in Linux
Textures for planets you care about go to textures folder of the latter part.
Heightmaps go to heightmaps. Capitalization should be lower-case for both dirs.
Now, start Orbiter in Wine and get the scenario running, then run "oglathin 127.0.0.1". Once it loads, enable terrain (OGLA window, F7-5) and try the stunt. (Controls work best from Orbiter window, not OGLA window).
This way the rendering engine runs natively, and if it's still crashing then the bug is mine or one in drivers.
3) I get some random, rare crashes upon selecting a target in MFDs with Shift+T. I'm trying to recreate them.
Hard to say, might be Wine fault. Can they be reproduced under proper windows?
And to answer your question about Ogla lite, as a physics lover, I'd be fine with just the Terrain feature.
Of all the slowpoke features, why terrain, the slowest of them? +below.
I am personally for the OGLA lite idea. If Shadows and maps are giving you that much headache Linux users can made do with what Normal Orbiter folks use in my opinion.
Personally, i don't see a point - OGLA was designed modular, almost all it's features can be disabled and enabled, many at run time, and once disabled they don't influence anything. It also means that features don't interfere with each other's development much.
So, cutting something out of the code is somewhat useless - you want it to run on ancient pc, turn off al the flashy stuff and it will run.