I was going to ask a question here but I finally decided to see for myself.
If I inserted, by example, a MaxPatchResolution = 15 ( or 16 or 22...) in a configuration like that of Earth or Venus or..., does Orbiter would do me in trouble at launch?
Apparently not.
In fact, and rather than changing them one by one, gradually as one add more detailed textures for a particular celestial object, and when they become available, episodically, on Orbithangar ...
Unless one want, in a particular circumstance, reducing the resolution of a planet, in particular, in spite of the texture associated with it ...
( I forget, neglect or do not discern, maybe, some other elements to consider, but at first sight ...)