Buck Rogers
Major Spacecadet
- Joined
- Feb 26, 2013
- Messages
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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Yes, disabled them for the time being, still trying to find a solution for only the lowest level texture (D3D9Moon_A.dds ) to render the shadows of its alpha channel onto my global moon texture.
\Config\MicroTex.cfg would solve that...// BODY [<string> BodyName]
// NORMALS [<bool> 0-1]
// LEVEL [<int> 0-2] [<string> texture name] [<float> resolution pixels/meter]
BODY Moon
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 42.0
// LEVEL 1 D3D9Moon_C2.dds 6.0
// LEVEL 2 D3D9Moon_C.dds 0.8
...
Mind if I ask what add-on this LK is?The Bear has landed!
It's still WIP. There's an early beta of the N1 LV here.Mind if I ask what add-on this LK is?
Yes, but we are in general more liberal here than in MSFS. We can go to air, but MSFS can't go into space.perhaps you should try Flight Simulator 2024
maybe it's just me but I like to ride my Orbiter... you know... in space
The one thing about that is that some people (like me) have horridly underpowered GPUs (Iris Xe) and MSFS is notoriously intensive and requires a decent GPU. In OO2024, you get same bang for less buck.perhaps you should try Flight Simulator 2024
maybe it's just me but I like to ride my Orbiter... you know... in space