Hi everyone. This is a pretty straightforward problem. I apply a material to the windows of my vessel, set the transparency to about 0.25, and it looks all nice and transparent in anim8or.
When I convert the .3ds file into a .msh file using anim8or3ds2mesh, however, the materials are no longer transparent.
Is there any way I can set the transparency in the actual .msh file? Or is there another solution?
When I convert the .3ds file into a .msh file using anim8or3ds2mesh, however, the materials are no longer transparent.
Is there any way I can set the transparency in the actual .msh file? Or is there another solution?