Problem [Solved] Basically a Problem Found That I found Regarding Pursuit MFD

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Hi everybody,


So first of all I'm new to the forums and I found this issue where Pursuit MFD doesn't load, the scenario I was using is I believe was @4throck's Apollo 18,19, and 20 Mod for Orbiter 2016. Here's what I see in Orbiter log.
============================ ERROR: ===========================
Failed loading module Modules\Plugin\DamageLite.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Plugin\Damage.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
============================ ERROR: ===========================
Failed loading module Modules\Plugin\PursuitMFD_2016.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600 |
I've also noticed that there is a lot of other errors in Orbiter log, but I need help finding them and fixing them. The photos below should show what I see on my end.


Cheers,
DD (DDasng)
 

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N_Molson

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Hello you have to clear those errors, because it is (very) likely you have addons conflicting. Proceed step-by-step.
 
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Whelp, after a few hours and after attempting to fix the issue, the same issue still comes up, but it doesn't show in Orbiter Log. Any more recommendations? Please let me know, thanks.

EDIT: I'm probably going to try uninstalling orbiter and re installing it, but it'll be a few days before I do it.
 
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============================ ERROR: ===========================
Failed loading module Modules\Plugin\PursuitMFD_2016.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================



Also here's what I see after reinstalling orbiter, but instead of not posting any photos on what I have check off in the "Modules" tab.
 

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I've realized that I need a lot of help with this issue and that I can't do this alone, since I don't have a lot of time to try to fix the issue.
 

STS

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First of all, why this issue is so urgent?

This is a community of hobbyists, and we help each other in our own free time. Just be patient.

Please check the following.
  • Are you sure Pursuit MFD (wich I don´t have experience with) is fully compatible with Orbiter 2016?
  • Are you sure that you are using the stable Orbiter 2016 version and not a beta version?
 
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I've realized that I need a lot of help with this issue and that I can't do this alone, since I d

First of all, why this issue is so urgent?

This is a community of hobbyists, and we help each other in our own free time. Just be patient.

Please check the following.
  • Are you sure Pursuit MFD (wich I don´t have experience with) is fully compatible with Orbiter 2016?
  • Are you sure that you are using the stable Orbiter 2016 version and not a beta version?
For some reason I just feel like it's urgent, but I'm trying to calm my self down, by trying to play the Orbiter more so I can keep my mind off it. I think I got the Pursuit MFD from: [https://www.orbithangar.com/showAddon.php?id=24eaf9c5-5ca8-4ddf-9b73-ccc136caefc2]. I'm not sure if this version works, but the version of Orbiter I'm using is probably just the one that is on the official Orbiter 2016 website [ http://orbit.medphys.ucl.ac.uk/download.html].
 

asbjos

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Could you post your entire Orbiter.log? (Preferably inside[CODE]Text goes here[/CODE] tags)
The short snippets you have posted don't really tell much about the context.
 
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Could you post your entire Orbiter.log? (Preferably inside[CODE]Text goes here[/CODE] tags)
The short snippets you have posted don't really tell much about the context.
Code:
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 1e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 160828, API 160828]
000000.000: Module AtmConfig.dll ......... [Build 160828, API 160828]
000000.000: Module DGConfigurator.dll .... [Build 160828, API 160828]
000000.000: Module Meshdebug.dll ......... [Build 160828, API 160828]
000000.000: Module TrackIR.dll ........... [Build 160828, API 160828]
000000.000: TrackIR module not found.
000000.000: Module CustomMFD.dll ......... [Build 160828, API 160828]
000000.000: Module LuaMFD.dll ............ [Build 160828, API 160828]
000000.000: Module transx.dll ............ [Build 160216, API 160214]
000000.000: Module LuaConsole.dll ........ [Build 160828, API 160828]
000000.000: Module ScriptMFD.dll ......... [Build 160828, API 160828]
000000.000: Module ExtMFD.dll ............ [Build 160828, API 160828]
000000.000: Module FlightData.dll ........ [Build 160828, API 160828]
000000.000: Module Framerate.dll ......... [Build 160828, API 160828]
000000.000: Module Rcontrol.dll .......... [Build 160828, API 160828]
000000.000: Module ScnEditor.dll ......... [Build 160828, API 160828]
000000.000: ---------------------------------------------------------------
BaseDir    : C:\Orbiter 2016\
ConfigDir  : C:\Orbiter 2016\Config\
MeshDir    : C:\Orbiter 2016\Meshes\
TextureDir : C:\Orbiter 2016\Textures\
HightexDir : C:\Orbiter 2016\Textures2\
ScenarioDir: C:\Orbiter 2016\Scenarios\
000000.000: ---------------------------------------------------------------
D3D9 DLLs  : C:\WINDOWS\SYSTEM32\d3d9.dll [v 10.0.19041.928]
           : C:\WINDOWS\SYSTEM32\d3dx9_43.dll [v 9.29.952.3111]
000000.000: ---------------------------------------------------------------
000000.000: Module D3D9Client.dll ........ [Build 210401, API 160828]
000000.000: Module GenericCamera.dll ..... [Build 210401, API 160828]
000000.000: Module DX9ExtMFD.dll ......... [Build 210401, API 160828]
============================ ERROR: ===========================
Failed loading module Modules\Plugin\PursuitMFD_2016.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
000000.000: 
000000.000: **** Creating simulation session
000000.000: D3D9: [DirectX 9 Initialized]
D3D9: 3D-Adapter.............. : Intel(R) Iris(R) Plus Graphics
D3D9: MaxTextureWidth......... : 8192
D3D9: MaxTextureHeight........ : 8192
D3D9: MaxTextureRepeat........ : 8192
D3D9: VolTexAddressCaps....... : 0x3F
D3D9: NumSimultaneousRTs...... : 4
D3D9: VertexDeclCaps.......... : 0x37F
D3D9: MiscCaps................ : 0x2FCCF2
D3D9: XNA Math Support........ : Yes
D3D9: Vertex Texture.......... : Yes
D3D9: Separate AlphaBlend..... : Yes
D3D9: Shadow Mapping.......... : Yes
D3D9: D3DFMT_A16B16G16R16F.... : Yes
D3D9: D3DFMT_A32B32G32R32F.... : Yes
D3D9: D3DFMT_D32F_LOCKABLE.... : No
D3D9: D3DFMT_A2R10G10B10...... : Yes
D3D9: D3DFMT_L8............... : Yes
D3D9: D3DDTCAPS_DEC3N......... : No
D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
D3D9: Runs under WINE......... : No
D3D9: D3D9Build Date.......... : 210401
D3D9: Available Texture Memory : 2046 MB
000000.000: D3D9: [3DDevice Initialized]
000000.000: D3D9: [Loading Constellations]
000000.000: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 160828, API 160828]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 160828, API 160828]
000000.000: Module VenusAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtmJ71G.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 160828, API 160828]
000000.000: Module MarsAtm2006.dll ....... [Build 160828, API 160828]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 160828, API 160828]
000000.000: Module Jupiter.dll ........... [Build 160828, API 160828]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 160828, API 160828]
000000.000: Module Europa.dll ............ [Build 160828, API 160828]
000000.000: Module Ganymede.dll .......... [Build 160828, API 160828]
000000.000: Module Callisto.dll .......... [Build 160828, API 160828]
000000.000: Module Satsat.dll ............ [Build 160828, API 160828]
000000.000: Module Saturn.dll ............ [Build 160828, API 160828]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 160828, API 160828]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 160828, API 160828]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 160828, API 160828]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 160828, API 160828]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 160828, API 160828]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 160828, API 160828]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 160828, API 160828]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 160828, API 160828]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 160828, API 160828]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module DeltaGlider.dll ....... [Build 160828, API 160828]
000000.000: Module LuaInline.dll ......... [Build 160828, API 160828]
000000.000: Module ShuttleA.dll .......... [Build 160828, API 160828]
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: Finished initialising panels
D3D9: NewShader [DG\deltaglider_ns]=4
D3D9: NewShader [DG\deltaglider_ns]=4
D3D9: ERROR: SurfHandle=0xE69A888, Never use Sketchpad::GetDC() hDC not available
000230.838: D3D9: [Session Closed. Scene deleted.]
000230.838: D3D9: [Destroy Render Window Called]
000230.838: **** Closing simulation session
000230.838: 
000230.838: **** Creating simulation session
000230.838: D3D9: [DirectX 9 Initialized]
D3D9: 3D-Adapter.............. : Intel(R) Iris(R) Plus Graphics
D3D9: MaxTextureWidth......... : 8192
D3D9: MaxTextureHeight........ : 8192
D3D9: MaxTextureRepeat........ : 8192
D3D9: VolTexAddressCaps....... : 0x3F
D3D9: NumSimultaneousRTs...... : 4
D3D9: VertexDeclCaps.......... : 0x37F
D3D9: MiscCaps................ : 0x2FCCF2
D3D9: XNA Math Support........ : Yes
D3D9: Vertex Texture.......... : Yes
D3D9: Separate AlphaBlend..... : Yes
D3D9: Shadow Mapping.......... : Yes
D3D9: D3DFMT_A16B16G16R16F.... : Yes
D3D9: D3DFMT_A32B32G32R32F.... : Yes
D3D9: D3DFMT_D32F_LOCKABLE.... : No
D3D9: D3DFMT_A2R10G10B10...... : Yes
D3D9: D3DFMT_L8............... : Yes
D3D9: D3DDTCAPS_DEC3N......... : No
D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
D3D9: Runs under WINE......... : No
D3D9: D3D9Build Date.......... : 210401
D3D9: Available Texture Memory : 2046 MB
000230.838: D3D9: [3DDevice Initialized]
000230.838: D3D9: [Loading Constellations]
000230.838: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 160828, API 160828]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 160828, API 160828]
000000.000: Module VenusAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtmJ71G.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 160828, API 160828]
000000.000: Module MarsAtm2006.dll ....... [Build 160828, API 160828]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 160828, API 160828]
000000.000: Module Jupiter.dll ........... [Build 160828, API 160828]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 160828, API 160828]
000000.000: Module Europa.dll ............ [Build 160828, API 160828]
000000.000: Module Ganymede.dll .......... [Build 160828, API 160828]
000000.000: Module Callisto.dll .......... [Build 160828, API 160828]
000000.000: Module Satsat.dll ............ [Build 160828, API 160828]
000000.000: Module Saturn.dll ............ [Build 160828, API 160828]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 160828, API 160828]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 160828, API 160828]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 160828, API 160828]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 160828, API 160828]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 160828, API 160828]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 160828, API 160828]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 160828, API 160828]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 160828, API 160828]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 160828, API 160828]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module DeltaGlider.dll ....... [Build 160828, API 160828]
000000.000: Module ShuttleA.dll .......... [Build 160828, API 160828]
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: Finished initialising panels
D3D9: Loading Micro Textures for Mars
D3D9: Failed to load micro textures
D3D9: NewShader [DG\deltaglider_ns]=4
D3D9: NewShader [DG\deltaglider_ns]=4
000039.723: D3D9: [Session Closed. Scene deleted.]
000039.723: D3D9: [Destroy Render Window Called]
D3D9: ERROR: UnDeleted Surface(s) Detected
D3D9: ERROR: Surface 0x144110C0 (DG\Skins\BLUE\dgmk4_2_ns.dds) (1024,1024)
D3D9: ERROR: Surface 0x14412168 (DG\Skins\BLUE\dgmk4_1.dds) (1024,1024)
000039.723: **** Closing simulation session
000039.723: 
000039.723: **** Creating simulation session
000039.723: D3D9: [DirectX 9 Initialized]
D3D9: 3D-Adapter.............. : Intel(R) Iris(R) Plus Graphics
D3D9: MaxTextureWidth......... : 8192
D3D9: MaxTextureHeight........ : 8192
D3D9: MaxTextureRepeat........ : 8192
D3D9: VolTexAddressCaps....... : 0x3F
D3D9: NumSimultaneousRTs...... : 4
D3D9: VertexDeclCaps.......... : 0x37F
D3D9: MiscCaps................ : 0x2FCCF2
D3D9: XNA Math Support........ : Yes
D3D9: Vertex Texture.......... : Yes
D3D9: Separate AlphaBlend..... : Yes
D3D9: Shadow Mapping.......... : Yes
D3D9: D3DFMT_A16B16G16R16F.... : Yes
D3D9: D3DFMT_A32B32G32R32F.... : Yes
D3D9: D3DFMT_D32F_LOCKABLE.... : No
D3D9: D3DFMT_A2R10G10B10...... : Yes
D3D9: D3DFMT_L8............... : Yes
D3D9: D3DDTCAPS_DEC3N......... : No
D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
D3D9: Runs under WINE......... : No
D3D9: D3D9Build Date.......... : 210401
D3D9: Available Texture Memory : 2046 MB
000039.723: D3D9: [3DDevice Initialized]
000039.723: D3D9: [Loading Constellations]
000039.723: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 160828, API 160828]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 160828, API 160828]
000000.000: Module VenusAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtmJ71G.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 160828, API 160828]
000000.000: Module MarsAtm2006.dll ....... [Build 160828, API 160828]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 160828, API 160828]
000000.000: Module Jupiter.dll ........... [Build 160828, API 160828]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 160828, API 160828]
000000.000: Module Europa.dll ............ [Build 160828, API 160828]
000000.000: Module Ganymede.dll .......... [Build 160828, API 160828]
000000.000: Module Callisto.dll .......... [Build 160828, API 160828]
000000.000: Module Satsat.dll ............ [Build 160828, API 160828]
000000.000: Module Saturn.dll ............ [Build 160828, API 160828]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 160828, API 160828]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 160828, API 160828]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 160828, API 160828]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 160828, API 160828]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 160828, API 160828]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 160828, API 160828]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 160828, API 160828]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 160828, API 160828]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 160828, API 160828]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module DeltaGlider.dll ....... [Build 160828, API 160828]
000000.000: Module ShuttleA.dll .......... [Build 160828, API 160828]
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: Finished initialising panels
D3D9: Loading Micro Textures for Mars
D3D9: Failed to load micro textures
D3D9: NewShader [DG\deltaglider_ns]=4
D3D9: NewShader [DG\deltaglider_ns]=4
001906.802: D3D9: [Session Closed. Scene deleted.]
001906.802: D3D9: [Destroy Render Window Called]
D3D9: ERROR: UnDeleted Surface(s) Detected
D3D9: ERROR: Surface 0x14B67A78 (DG\Skins\BLUE\dgmk4_2_ns.dds) (1024,1024)
D3D9: ERROR: Surface 0x14B68890 (DG\Skins\BLUE\dgmk4_1.dds) (1024,1024)
001906.802: **** Closing simulation session
001906.802: 
001906.802: **** Creating simulation session
001906.802: D3D9: [DirectX 9 Initialized]
D3D9: 3D-Adapter.............. : Intel(R) Iris(R) Plus Graphics
D3D9: MaxTextureWidth......... : 8192
D3D9: MaxTextureHeight........ : 8192
D3D9: MaxTextureRepeat........ : 8192
D3D9: VolTexAddressCaps....... : 0x3F
D3D9: NumSimultaneousRTs...... : 4
D3D9: VertexDeclCaps.......... : 0x37F
D3D9: MiscCaps................ : 0x2FCCF2
D3D9: XNA Math Support........ : Yes
D3D9: Vertex Texture.......... : Yes
D3D9: Separate AlphaBlend..... : Yes
D3D9: Shadow Mapping.......... : Yes
D3D9: D3DFMT_A16B16G16R16F.... : Yes
D3D9: D3DFMT_A32B32G32R32F.... : Yes
D3D9: D3DFMT_D32F_LOCKABLE.... : No
D3D9: D3DFMT_A2R10G10B10...... : Yes
D3D9: D3DFMT_L8............... : Yes
D3D9: D3DDTCAPS_DEC3N......... : No
D3D9: D3DDTCAPS_FLOAT16_2..... : Yes
D3D9: D3DDTCAPS_FLOAT16_4..... : Yes
D3D9: Runs under WINE......... : No
D3D9: D3D9Build Date.......... : 210401
D3D9: Available Texture Memory : 2046 MB
001906.802: D3D9: [3DDevice Initialized]
001906.802: D3D9: [Loading Constellations]
001906.802: D3D9: [D3D9Client Initialized]
============================ ERROR: ===========================
While initialising solar system AMSO\Sol:
>>> File not found: .\Config\AMSO\Sol.cfg
[Orbiter::CreateRenderWindow | .\Orbiter.cpp | 756]
===============================================================
000000.000: >>> TERMINATING <<<
 
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Could you post your entire Orbiter.log? (Preferably inside[CODE]Text goes here[/CODE] tags)
The short snippets you have posted don't really tell much about the context.
That's my entire Orbier.log after my latest playing session.
 

STS

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Failed loading module Modules\Plugin\PursuitMFD_2016.dll (code 126)

This is the culprit. Can´t remember what code 126 standed for, but I think that you may be missing a required runtime component or dependency for the module.
 
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Failed loading module Modules\Plugin\PursuitMFD_2016.dll (code 126)

This is the culprit. Can´t remember what code 126 standed for, but I think that you may be missing a required runtime component or dependency for the module.
Thanks for the help, I'ma see if I can fix it.
 
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Also, another question, so the Orbiter 2016 Main Package is the stable version if I'm correct right?
 

MaxBuzz

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Pursuit MFD for Orbiter 2010 and Orbiter 2016 are in the same folder, don't you mix them up?
 

n72.75

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Also, another question, so the Orbiter 2016 Main Package is the stable version if I'm correct right?
The beta is only avaliable through SVN. If you downloaded Orbiter 2016 from the Orbiter website, then you have the stable version.
 
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Whelp, I've just re-extracted the zip file for Pursuit MFD, but this time I just deleted the Orbiter 2010 folder from the zip.
 

asbjos

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First of all, why this issue is so urgent?

This is a community of hobbyists, and we help each other in our own free time. Just be patient.
I also have issues, and instead of seeking help from others, I try to invetigate the problems myself, something that I didn't know back in 2018.
 
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