Only if you're willing to destroy infrastructure like that, or the spacecraft are soley designed as engines with guidance systems (missles).
Well, the big point is that an unmanned vehicle is inherently more disposable than a manned one, both from a human life standpoint and from a material costs standpoint (manned vehicles are going to tend to be bigger for a given level of functionality). Sure, if it's got anything really expensive on board, you won't throw it away too lightly, but at the very least, if you find that you have an asset in a situation where it is overwhelmingly likely to be lost anyways, you'd be much more likely to order a kamikaze strike than if it were manned (and it will also be much more likely to obey the order
). With a manned asset, capture (at least of the crew) is generally preferable to destruction. With an unmanned asset, there is no reason to prefer that the enemy capture it.
Payload for kinetic kill missles may just be a waste of time; the engines, guidance system and propellant tanks become the payload. The whole system can be very minimalist.
Indeed. That is the point of the 3 km/s = weight in TNT rule, AKA Rick's law. It's also the whole point of the term "kinetic kill". Any explosives onboard, aside from nukes, would be bursting charges for the purpose of scattering the missile to prevent over-penetration, rather than the main payload (which would be the missile itself, though I suppose, if you want to be pedantic, that the explosives would count as part of that).
Though developing a high efficiency and low cost (low enough to warrant disposability) propulsion system might be a tad tricky. It could lead to breakthroughs in propulsion of other vehicles though.
If missiles and unmanned warships are kept separate, engine expenses would probably be the thing to do it. Chemical rockets are already cheap enough for weaponry.
That's a pretty good analogy, but in space it's more like your flamethrowers are on all the time.
Penguins are warm-blooded, and ours are using IR goggles. :tongue:
Their body heat corresponds to "housekeeping" radiation: Life support for manned craft, blackbody radiation and reflected light when close to a star, etc.
The flamethrowers correspond to operating engines.