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- Feb 6, 2008
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- Sire
I just tried out the prototype of the MLP. Just have one slight problem: as soon as I start up a scenario, smoke and steam begins to appear.
Any way of disabling this until SSME start and SRB ignition?
I thought I had it fixed already, I had the same problem caused by uninitialized variables in the beginning.
There should be no smoke and steam before you activated the sound suppression system - and that only for 20 seconds until it runs out of water. And currently, the only thing which can activate the SSS is the Shuttle itself - when you start the main engines, it automatically triggers the SSS. There is no manual test - yet. :dry:
I want to copy some code from another project soon and generate the small water spray nozzles around the MPS hole as particle effect. Then you should be able to see if the SSS is activated.
After running out of water, my plan is to automatically refuel the water tank.