- Joined
- Feb 4, 2008
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Could particle streams be implemented? Right now it discards any particle streams defined in the INI files making former SC3 vessels that use them lose them in the converted DLL form.
[ANIM_SEQ_0]
; Lock Door and wheel animation key
KEY=5
DURATION=10
[ANIM_COMP_0]
; Lock Door animation definition
SEQ=0
GROUPS=4,5,21,26,27
RANGE=(0.5,1.0)
ROT_PNT=(-1.327,0.072,1.889)
ROT_AXIS=(0,1,0)
ANGLE=-135
[ANIM_COMP_1]
; Lock wheel animation definition
SEQ=1
GROUPS=6,7,8,9,10,11,12,13,14,15,24,25
RANGE=(0.0,0.5)
ROT_PNT=(-2.001,0.900,1.751)
ROT_AXIS=(0,0,1)
ANGLE=315
PARENT=0
Anyone manage to make air brake work and brake?
No, but your sig made me get thumb prints on my screen...
:lol:
SetVisibilityLimit(0,0.002);
It converts it, then packs it in to a .zip in the same folder as the converter.
What was you doing, step by step?hey guys i am completely confused about how to use this tool. i have opened it, converted a ini file and it says that the file is converted and a dll has been created but i cant find the dll anywhere!!! where does the program export it to???