OHM SpaceX launch vehicles and Dragon

Obunga

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How would I change when the altitude when the landing mode is activated. I'm trying to make a mars scenario but the landing mode is activated too late so it just falls to the ground. It works good on Earth but its different on mars.
 

TheMineGamer32

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I have a problem. The second stage of the Falcon Heavy explodes every time I try to use it in space. There is a solution?
 

Malky

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Hey guys, long time no see. :)

Do I still need to have the LC 40 & 41 addon installed for this version?
It doesn't mention it in the description but it does in the older version.

The LC 40 & 41 addon says that it requires CVEL Titans version 1.00 which doesn't seem to exist anymore, will v 1.36 do? Or do I even need it?

I can't seem to load any of this addons vehicles into other scenarios without getting a CTD and I'm wondering if that's the cause (like maybe it needs assets from the LC40 module?), my plan was to do launches with these from CSSC but I can move house if need be.

Thanks for any advice, great to be back into Orbiter. :)

Hi, I'm running it (I believe) without these addons. Also I made some launches from other places than Canaveral, so I don't think there should be problem with moving. I might try tommorow and at least - if it will work but I think it should - I could send you scenario with launch from CSSC.
 

jaypray63

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How does FMULT work?

Too bad about CRS-7. Can I select a failure type with FMULT in the scenario?
The manual says: “FMULT 3.0” means that the every failure probability is tripled, FMULT 0.0 deactivates launch failures completely.
 

Wolf

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Set it at 100.0 and for sure you'll see some fireworks! Problem is that AFAIK you cannot choose what failure is going to be triggered. Just seat and watch :cool:
 

8bitgamer13

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Fantastic, but one thing-

This really is a phenomenal addon, from the VC to the RCS. However, there's one thing I'd like to ask about- what's the trick to not exploding during reentry? Thanks!
 

gianmarcorev

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Hi guys, I'm here because I have an annoying problem with this (wonderful) addon: whenever I try to load the Dragon vessel (any of the versions) in an existing scenario via the Scenario Editor, the ship doesn't load correctly and all I get is the cockpit panel floating in space, like you can see in the attached image.
Further, if I try to take control of the ship, Orbiter crashes and the orbiter.log isn't helpful at all.
The same problem occurs if I try to load the Dragon directly as payload of any SpaceX LV using P/E keys procedure.
Any idea? Thanks.
 

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BradyBaseball13

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Whenever I start up in orbiter the entire spacecraft and launcher is tilted and then falls into the ground. Can you help please?
 
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