Version: 0.1.2
Orbit Hanger: [ame="http://www.orbithangar.com/searchid.php?ID=6777"]SR71r 0.1.2[/ame]
- Fixed altitude hold bug.
- Tweaked atmospheric handling.
- Added 're-entry procedure' to the documentation.
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After several years of tinkering, I've decided now is good time to share this with the community.
What this is:
- A fictional modification of the SR-71 Blackbird to outfit it for orbital operations.
- A test-bed and playground for me to learn the various technologies needed to create Orbiter add-ons.
- Hopefully something fun to play with in Orbiter.
Driving concept:
The driving mission for this project was to create a vessel based on the SR-71 that would have the ability to fly to the ISS, dock, and then return and land. Obviously the Blackbird was never designed for such a mission so some modification had to be made along the way. I have tried to be true to the spirit of the Blackbird and stay as realistic as possible to its capabilities. However, I am not a pilot or avionics expert, so I may have missed widely on some points. Suggestions are welcome.
This add on is entirely self-contained with no external dependencies outside of the stock Orbiter distribution (2010 version). Code, meshes, textures are all created from scratch and when stable I do intend to release it all.
Some details:
- The Pratt and Whitney engines had to go. The 'R' in SR-71-R is for rocket.
- The RSO cockpit and the number 1 fuel tank have been removed to make way for a cargo bay that contains the docking ring. The fuel from #1 has been moved to the now empty forward end of the nacelles.
- The nacelles themselves normally point down 3 degrees. Since the rockets must push through the COG, the nacelles are now aligned with the body. I hope SR-71 purists will forgive this alteration
- Fuel is fictional 'Delta Glider' fuel. 80,000 lbs allows the vessel to ascend and descend from orbit on one take of gas.
- The Blackbird was designed to take heat, but not re-entry heat, and I don't assume magical heat resistant paint. There is plenty of fuel for a powered descent. There is a trick for going from powered descent to atmospheric flight without over-stressing the aircraft, and I hope someone here knows what that is.
Features:
- Functional virtual cockpit.
- Atmospheric flight intruments.
- Atmospheric auto pilots (heading, altitude hold, speed hold).
- Animated control surfaces, doors etc.
- Simulated power system with fuel cell, APU, hydraulics etc.
I consider this basically complete, but with some rough spots. I honestly could spend another five years tweaking the various parts of this vessel but feel it is to a point to share and get feed back.
As I stated previously, I'm not an expert in these systems so any suggestions to improve reality or 'fun' factor are welcome.
Enjoy.
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