If we're going to be breaking scenarios because the mesh is changing, I think we should just have one release with the final version of the mesh.I'm afraid that's the case. They're just too different in sizes.
I don't see how a mesh change would break a scenario. After all, the data for the thrusters and animations are all in the C++ source code which the scenario never sees. A scenario doesn't care if the rotation point for an animation is at 4.5,6,9 or -8,2,14. All a scenario care about is the status.If we're going to be breaking scenarios because the mesh is changing, I think we should just have one release with the final version of the mesh.
Looks good enough for a release.WIP of new SSU mesh.
I though you said (in post #601) that changing meshes would affect scenarios, because attachment points on payloads, etc. would have to be tweaked. If the scenarios aren't affected by the mesh changes, then we can release a version using the Rev. 1462 mesh.I don't see how a mesh change would break a scenario. After all, the data for the thrusters and animations are all in the C++ source code which the scenario never sees. A scenario doesn't care if the rotation point for an animation is at 4.5,6,9 or -8,2,14. All a scenario care about is the status.
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Looks good enough for a release.
That is easy enough to include in any patch releases, still transparent to scenarios. Scenarios are all about status, not the actual tech stuff like offsets. That's where the config files/modules come into play.I though you said (in post #601) that changing meshes would affect scenarios, because attachment points on payloads, etc. would have to be tweaked. If the scenarios aren't affected by the mesh changes, then we can release a version using the Rev. 1462 mesh.
Looks good enough for a release.
They should be fine, maybe a bit of lengthening.Not even close ! Looks pretty, but right now looking at the side hatch. The texture has it in the wrong position. Also, the parts have been seperated from their mirrored images, now they need to be renamed.Then need to go over the payloadbay, and make sure everything fits right.
Question for DaveS: How are the OMS pods ?
Looks good. Do you think you could add movable ET umbilical plates? When I fixed the ET meshes to be accurate just like the orbiter, I noticed that the in order to make the umbilical plates on the ET and orbiter actually connect to each other, movable umbilical plates are needed.A little update:
Hatch has a window and created a new nose RCC.
Well, the problem is that the visually the the umbilical plates doesn't connect anymore due the fact that we do not have movable umbilical plates on the orbiter.I really don't see the point, adding animations to somthing that is not seen. I would rather see opening PLBD vents.
That would be like 99 on the 100 to do list.
The MPS dump locations need to be fixed in the Mesh-Rev1463 branch. Apart from that, I think we're ready for a release using the old (Rev. 1462) mesh.
Looks good. Do you think you could add movable ET umbilical plates? When I fixed the ET meshes to be accurate just like the orbiter, I noticed that the in order to make the umbilical plates on the ET and orbiter actually connect to each other, movable umbilical plates are needed.
This is how it works on the real orbiter/ET. Once hardmate between the orbiter and ET is accomplished, the mating of the umbilicals begin. And one step in that procedure is extension of the umbilical plates on orbiter so that they physically contact the umbilical plates on the ET which are fixed.
Once that is done, bolts are installed on three locations on the actual plates which secures the plates together. Then the actual installation of the so called "monoballs" which are the electrical/data connections between the orbiter and ET can begin. The monoballs are part of umbilical plates.
Once MECO has been confirmed, one step in the pre-ET-sep sequence is retraction of the orbiter umbilical plates. If this fails for any reason, automatic ET-sep is inhibited. What the procedures are such a case, I do not know. I don't even know if is physically possible to separate the ET under those circumstances.
Yes, vent doors would be way first on the list.I really don't see the point, adding animations to somthing that is not seen. I would rather see opening PLBD vents.
Don't think the OMS are gimballing ATM. OMS/RCS is something I'm planning to improve, this of coarse after the mission-planner-thing-that-I-keep-forgetting-the-name. :lol:Are the OMS thrusters gimballed yet? I am not sure if we ever added animations to them... :blush:
Also, the SSME animations could see some more testing, I am very sure that not everything is working fine right now.
The SCOM is wrong. The SODB has the aft tip of the vertical stabilizer (the aft-most element of the orbiter) at 1693 inches. Subtracting 236 from that number (236 inches is where the forward-most tip of the nosecap is) gives us 1457 inches of total length. Converting that to meters gives 37.0078.The SSME animations (using the Rev. 1462 mesh) look fine to me.
GLS: Look at the UpdateSSMEGimbalAnimations functions in Atlantis.cpp. Every time the SSMEs gimbal, the GOX vent positions are updated.
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According to the SCOM, the shuttle is 122.2 ft (37.24656 m) long. The newest version of the mesh (Rev. 1819) is 37.021 m long. Is the SCOM wrong, or is the new mesh too small?