Matias Saibene
Development hell
Did you try these?
enderspace.de/orbiter/addons-beta/
Hello Ripley.
I have tried this and it works perfect. Both D3D9 and D3D7.
Did you try these?
enderspace.de/orbiter/addons-beta/
is there a method to define touchdown points, that work both for Orbiter 2010 and 2015?
I thought it would be sufficient to have them stick out of the size sphere, but still my vessels tumble over after landing. I made two separate sets of touchdown points, one for 2010, the other for 2015. The example shows a belly lander's gear:
Size = 5
;TouchdownPoints = 0 -6.8 -15 -5 -6.8 13 5 -6.8 13 ;for Orbiter 2015
TouchdownPoints = 4 -6.8 0 0 -6.8 4 -4 -6.8 0 ;for Orbiter 2010
I comment them out manually, depending on which Orbiter version I run. But I guess there is an easier solution for such a simple thing, right?
if (oapiGetOrbiterVersion() > 100830) // Running Beta, insert new touchdown points
else // Running Orbiter 2010 or older
SC3 runs, but shows weird behavior when jettison payloads: they get misplaced and rotated. This gets obvious when trying the "Russian dolls" scenario.