It does but the tl8's tow vehicle will simulate the actual physics of towing. Currently anything attached/docked forms a rigid-body super-structure which is as stiff as a steel beam.I've used the tow vehicle mesh on OHM with UCD. Gets the job done for me.
Does the concept need a new special attachment point ?
It does but the tl8's tow vehicle will simulate the actual physics of towing. Currently anything attached/docked forms a rigid-body super-structure which is as stiff as a steel beam.
Does the concept need a new special attachment point ?
And how would you have the vehicle do a proper tow? If you turn the whole lot will turn as though they are one vehicle - there is no rotation around the attachment point.
And now I'm feeling totally guilty that I forgot about this one:
I try to finish it ASAP