OrbitHangar
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==UNIVERSAL BREAKUP== == BY BJ ==Universal Breakup makes every vessel in Orbiter breakup when subjected to extreme pressures. Your ship WILL breakup when; Hull is subjected to extreme temperatures High G-force load on the ship (anything over 6 G's will destroy your ship) Touchdown speed is greater than ~3 m/s (depends on your ship weight)Note; This add-on is configurable by how many ‘debris' you want created on a vessel's destruction. In the Universal Breakup.cfg (located in the config folder), you can adjust your number of debris.Default is set to 16 created debris and I suggest staying below 30 for FPS and ‘good looks.' – If the UB.cfg does not exist, then Orbiter will create one and default it at 16 debris. --WARNING-- This version DOES NOT WORK for the MIR vessel. This is a limitation and I will try to find a way around it. I have not been able to test it with every vessel known to Orbiter. So I cannot guaranty that it will work with all vessels. If there is a problem with a specific vessel, contact me via PT on O-F, and I will update the addon to solve the issues. This addon automatically is disabled for the XR5 and DGIV only (currently). Since both of them have their own breakup engines, I disabled UB for them. Check back for updates on the addon, as some vessels may crash with this addon, and needs to be disabled for those select few.I will also thank Mindblast for the use of his hull heating code; I would not have been able to do that without him.I also like to thank TL8 and Tex for giving it a test run.Thanks, and happy Orbiting
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